The vast majority of Route signal processing is now simply in the list of
processors. There are definitely regressions here, but there's also
a lot of things fixed. It's far too much work to let diverge anymore
regardless, so here it is.
The basic model is: A route has a fixed set of input channels (matching
its JACK input ports and diskstream). The first processor takes this
as input. The next processor is configured using the first processor's
output as input, and is allowed to choose whatever output it wants
given that input... and so on, and so on. Finally, the last processor's
requested output is used to set up the panner and create whatever Jack
ports are needed to output the data.
All 'special' internal processors (meter, fader, amp, insert, send) are
currently transparent: they read any input, and return the same set
of channels back (unmodified, except for amp).
User visible changes:
* LV2 Instrument support (tracks with both MIDI and audio channels)
* MIDI in/out plugin support
* Generic plugin replication (for MIDI plugins, MIDI/audio plugins)
* Movable meter point
Known Bugs:
* Things seem to get weird on loaded sessions
* Output delivery is sketchy
* 2.0 session loading was probably already broken...
but it's definitely broken now :)
Please test this and file bugs if you have any time...
git-svn-id: svn://localhost/ardour2/branches/3.0@5055 d708f5d6-7413-0410-9779-e7cbd77b26cf
All #include statements that include a header that is a part of a library
bundled with ardour MUST use quotes, not angle brackets.
Do this:
#include "ardour/types.h"
NOT this:
#include <ardour/types.h>
Rationale:
This is best practice in general, to ensure we include the local version
and not the system version. That quotes mean "local" (in some sense)
and angle brackets mean "system" (in some sense) is a ubiquitous
convention and IIRC right in the C spec somewhere.
More pragmatically, this is required by (my) waf (stuff) for dependencies
to work correctly. That is:
!!! FAILURE TO DO THIS CAN RESULT IN BROKEN BUILDS !!!
Failure to comply is punishable by death by torture. :)
P.S. It's not that dramatic in all cases, but this (in combination with some
GCC flags specific to the include type) is the best way I have found to be
absolutely 100% positive the local ones are being used (and we definitely
want to be absolutely 100% positive on that one).
git-svn-id: svn://localhost/ardour2/branches/3.0@4655 d708f5d6-7413-0410-9779-e7cbd77b26cf
Fix crash after recording long phrases of MIDI.
Fix MIDI looping (kinda).
Add note-off exposure to MidiModel::iterator.
Fix first-note-is-stuck-note problem.
Fix resolving long notes while recording.
Fix several other things I forget now. MIDI works pretty well.....
git-svn-id: svn://localhost/ardour2/trunk@2555 d708f5d6-7413-0410-9779-e7cbd77b26cf
Synced .po files with trunk.
Fixed more editor operations to be type agnostic (ie not audio only).
git-svn-id: svn://localhost/ardour2/branches/midi@1709 d708f5d6-7413-0410-9779-e7cbd77b26cf
Completely untested other than it compiles, runs, and records somewhat (need to merge again).
git-svn-id: svn://localhost/ardour2/branches/midi@999 d708f5d6-7413-0410-9779-e7cbd77b26cf
unecessary changes. (Sorry, doing a "sprint" based thing, this is the end of the first one)
Achieved MIDI track and bus creation, associated Jack port and diskstream creation, and minimal GUI stuff for creating them. Should be set to start work on actually recording and playing midi to/from disk now.
Relevant (significant) changes:
- Creation of a Buffer class. Base class is type agnostic so things can point to a buffer but not care what kind it is (otherwise it'd be a template). Derived into AudioBuffer and MidiBuffer, with a type tag because checking type is necessary in parts of the code where dynamic_cast wouldn't be wise. Originally I considered this a hack, but passing around a type proved to be a very good solution to all the other problems (below). There is a 1:1 mapping between jack port data types and ardour Buffer types (with a conversion function), but that's easily removed if it ever becomes necessary. Having the type scoped in the Buffer class is maybe not the best spot for it, but whatever (this is proof of concept kinda stuff right now...)
- IO now has a "default" port type (passed to the constructor and stored as a member), used by ensure_io (and similar) to create n ports. IO::register_***_port has a type argument that defaults to the default type if not passed. Rationale: previous IO API is identical, no changes needed to existing code, but path is paved for multiple port types in one IO, which we will need for eg synth plugin inserts, among other things. This is not quite ideal (best would be to only have the two port register functions and have them take a type), but the alternative is a lot of work (namely destroying the 'ensure' functions and everything that uses them) for very little gain. (I am convinced after quite a few tries at the whiteboard that subclassing IO in any way is not a feasible option, look at it's inheritance diagram in Doxygen and you can see why)
- AudioEngine::register_audio_input_port is now register_input_port and takes a type argument. Ditto for output.
- (Most significant change) AudioDiskstream abstracted into Distream, and sibling MidiDiskstream created. Very much still a work in progress, but Diskstream is there to switch references over to (most already are), which is the important part. It is still unclear what the MIDI diskstream's relation to channels is, but I'm pretty sure they will be single channel only (so SMF Type 0) since noone can come up with a reason otherwise.
- MidiTrack creation. Same thing as AudioTrack but with a different default type basically. No big deal here.
- Random cleanups and variable renamings etc. because I have OCD and can't help myself. :)
Known broken: Loading of sessions containing MIDI tracks.
git-svn-id: svn://localhost/ardour2/branches/midi@641 d708f5d6-7413-0410-9779-e7cbd77b26cf
a) measure lines extend the full height of the canvas
b) region name color bars and text positioning now adjusted to match
font size for different display resolutions
c) vertical scrollbar limited to cover visible tracks only
git-svn-id: svn://localhost/trunk/ardour2@486 d708f5d6-7413-0410-9779-e7cbd77b26cf
b) separate data format and header format for native audio files
c) expose data/header selections in GUI
d) fix error in file naming for multichannel tape tracks
e) remove blocks on GTK rc files during startup
git-svn-id: svn://localhost/trunk/ardour2@423 d708f5d6-7413-0410-9779-e7cbd77b26cf
ARDOUR_GLADE_PATH
ARDOUR_RC
ARDOUR_UI
ARDOUR_UI_RC
ARDOUR_BINDINGS
ARDOUR_COLORS
They have been replaced with just one environment
variable called ARDOUR_PATH which can contain a number
of colon separated paths that are used to find various
configuration and data files. Files located in
ARDOUR_PATH have priority over files in ~/.ardour/ and
in the system path.
Moved two member functions of the Configuration class
into globals.cc as they should of been static and I'm
trying to keep the non-portable code together when it
makes sense.
git-svn-id: svn://localhost/trunk/ardour2@380 d708f5d6-7413-0410-9779-e7cbd77b26cf
Gtkmm2ext::Prompter::get_result() calls strip_whitespace_edges(), so you don't have to.
Removed unused/unecessary/forgotten headers from libpbd.
git-svn-id: svn://localhost/trunk/ardour2@270 d708f5d6-7413-0410-9779-e7cbd77b26cf