0400ae2047
Fix VST3 debug message
...
get_info() is not yet available during Plugin::init().
set_info() is only called after from VST3PluginInfo::load() after
the plugin was instantiated.
2020-10-12 19:06:30 +02:00
396d2df127
Fix LuaProc API usage (typo in 10b05df189
)
2020-10-12 04:14:48 +02:00
7ec10f7771
Update variable-i/o channel assignment, separate sidechains
...
We need to be able to distinguish
* 2 ins: mono + sidechain
* 2 ins: stereo input
2020-10-12 03:26:33 +02:00
17f0b87648
Fix Apple Carbon #define interference
2020-10-11 21:40:31 +02:00
c6387c1ac9
Split long chain of Lua bindings (fix clang 12 builds)
2020-10-10 01:26:04 +02:00
4da9441691
Fix clang/C++11 builds, add missing override
2020-10-10 00:18:41 +02:00
c2125eedc6
VST3: add debug messages
2020-10-09 22:18:05 +02:00
b8157580c6
VST3: fix PSL callback subscription
2020-10-09 21:48:52 +02:00
9e7cfdd880
VST3: use read-only substream to restore state
2020-10-09 20:58:43 +02:00
5a25db34ae
VST3: implement Read-Only sub-stream
2020-10-09 20:55:41 +02:00
e71cc6892e
Fix MSVC linker issue
...
Static globals are not shared between .dll and .exe
the FUID needs to be declared in the GUI as well for
FUnknownPtr<> cast by UUID lookup to work
2020-10-09 18:28:53 +02:00
0edd0c2abc
Do not bind pure virtual functions, use indirection
...
This fixes Windows/MSVC builds, where linking fails due
to binding a pure virtual function.
2020-10-09 18:23:53 +02:00
734a31accf
VST3: announce support for implemeted features
2020-10-09 17:45:15 +02:00
e8c6d20b18
Factor out namespace
2020-10-09 14:13:07 +02:00
85acfb0842
Use explicit cast to bool
2020-10-09 14:12:58 +02:00
37475308ee
VST3: store all input controls (not only automatable ones)
2020-10-09 14:12:52 +02:00
d0ec83fb35
Fix mistake in 10b05df189
2020-10-09 05:14:28 +02:00
1cc1bc996c
Improve AU debug facilities (2/2)
2020-10-09 02:29:29 +02:00
323fe16d4d
Improve AU debug facilities (1/2)
...
Use a common prefix "AudioUnit" but allow to only debug setup/config
changes without regular process-callback debug clutter.
2020-10-09 02:29:19 +02:00
10b05df189
Rename plugin pin I/O API (NO-OP)
...
This allows to distinguish Processor::configure_io from the
Plugin API with the same name. Despite the identical name,
both functions serve different purposes.
Likewise the ::can_support_io_configuration() API is renamed.
The signature of that function call has already diverged.
The Plugin-API has to handle optional busses (e.g. side-chain)
and replication. The PluginInsert processor provides context.
This change is in preparation for AudioUnit and VST3 busses.
Currently a stereo-input (1 bus) cannot be distinguished from
mono + sidechain (2 busses).
2020-10-09 02:19:43 +02:00
64391334a4
NO-OP: Remove unused API implementation
2020-10-09 02:06:50 +02:00
e4bbb1bc81
VST3: Implement ContextInfo (console) extension
2020-10-08 15:36:36 +02:00
e3ca1f0605
VST3: Implement GUI scale factor extension
2020-10-08 15:36:36 +02:00
65c433dce2
VST3: Implement PSI extensions
...
* Register classes
* Implement automation-state notification
* Implenent parameter slave
2020-10-08 15:36:35 +02:00
042f0a192f
VST3: Add PreSonus Plug-In Extensions
2020-10-08 15:36:35 +02:00
9746a63625
VST3: implement ChannelContext::IInfoListener
2020-10-08 15:36:35 +02:00
bbbd6a36ec
VST3: set owner (prepare for context-info extensions)
2020-10-08 15:36:35 +02:00
c4bc3b00d2
Plugin-scan: display module/bundle name without file extension
2020-10-08 15:35:50 +02:00
6e6eb4c13e
Fix VST3 scan message (use bundle, not module name)
2020-10-08 15:35:50 +02:00
John Emmas
386b894094
Add a new #include path to our MSVC project (vst3_scan)
2020-10-08 09:29:11 +01:00
53d406e47d
VST3: Implement ISizeableStream and IStreamAttributes
2020-10-08 04:18:53 +02:00
6dc909696f
Allow src/dst MIDI buffer offsets
...
This is needed for ARDOUR::PluginInsert::automate_and_run
when processing is split on events.
2020-10-08 04:18:50 +02:00
9419d6f76f
VST3: implement optional IEditController interfaces
2020-10-08 03:05:09 +02:00
fa3051fb24
Better version of previous commit ( fa3ae33a1f
)
...
Since the file-modification timestamp of the module-path is used
if the cache is up-to-date, the file must exist.
For macOS/X bundles the mandatory file as per VST3 spec is Info.plist
2020-10-08 00:09:12 +02:00
fa3ae33a1f
VST3: relax bundle-name requirement on MacOS
2020-10-07 18:50:39 +02:00
953901ad3b
Fix typo in 05c039629c
(VST -> VST2, not 3)
2020-10-07 17:51:01 +02:00
c0b4e575d9
VST3: add support for hiding parameters
2020-10-07 17:49:55 +02:00
a28b1f548e
Add interface to inform plugins about replicated instances
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This allows for asking plugins to synchronize internal state
that isn't visible to the host between plugin instances.
2020-10-06 23:34:25 +02:00
0fac5c9c2c
Fix previous commit (reset, not zero shared_ptr)
2020-10-06 05:24:34 +02:00
0f7850b0b7
Properly emit Plugin::DropReferences (2/2)
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This also destroys the shadow plugin used for analysis as soon
as the analysis pane is hidden.
2020-10-05 19:57:17 +02:00
7ab664d5a4
Properly emit Plugin::DropReferences (1/2)
2020-10-05 19:57:14 +02:00
df55af6483
Fix include path prefix
2020-10-05 19:57:08 +02:00
01b52ce221
Fix adding MIDI automation points on an existing line #7683
...
This follows 973d58e8f9
, which allows to ignore y-axis
position when drawing new events to parameter automation lanes.
2020-10-04 22:18:54 +02:00
e76055d63d
LAN: Display messages for edge-case errors ( #8437 )
2020-10-04 16:37:29 +02:00
f5c1830263
Show monitor-section button only in the mixer window
...
Previously it was possible to to also have it visible on the
editor-mixer.
Also always use "Mon", the text also fits on narrow mixer-strips
2020-10-04 16:28:28 +02:00
John Emmas
6155558c76
Add a new #include path to our MSVC project (libardour)
2020-10-03 11:23:54 +01:00
ec2eedacc6
Fix C++89 builds, (vst3 interface needs nullptr)
2020-10-02 20:42:40 +02:00
05018164df
fix computation of recording rect/layer when recording in stacked view
...
Code was using Region::start() which is an offset into the source, but should use
Region::position() which is the position on the timeline
2020-10-02 12:13:53 -06:00
c069709939
VST3: do not create persistent view to test has_editor()
...
This is a better variant of 05d2a0f4a4
. Mainly becuase
some plugins crash when view->remove() is called for a
view that was never attached.
2020-10-02 16:45:49 +02:00
05d2a0f4a4
VST3: explicitly close and release view
...
A call to VST3Plugin::has_editor() can create the view of
a plugin. If the GUI is never displayed, the view would
not have been released, which can lead to crashes when
unloading the plugin.
2020-10-02 15:29:04 +02:00