This commit leaves two issues outstanding:
1. unclear/ugly semantics for drag operations that reset the GUI thread's tempo map to the writable copy
2. undo/redo for the tempo map
These will be addressed in future commits
std::upper_bound() was not the correct tool to find the existing point,
it should have been std::lower_bound(). For code consistency, this
change doesn't use either but like ::remove_tempo() and similar methods,
just iterates over the whole list
We do not want a value as large as the previous one, which limits the time
range that can be represented in 62 bits unnecessarily. The new value is
9 times smaller than the previous value, and loses only 384000 as a significant
factor.
This commit also switches to using an (inline) accessor for superclock_ticks_per_second,
making it possible in debug/testing phases to spot early/illegal uses of the value.
Now using a globally-scoped static variable which is updated by the
AudioEngine whenever an SR change occurs. Defaults to 48kHz and can
be used even before there is a backend.
This just uses the old Evoral BeatTest. Some of the tests needed amending
because temporal uses rint() to convert between float and int, not just
a cast.
THe length of a Source(File) is always measured from its start. In this sense,
the length is like a position on the timeline, which is a duration with an
implicit origin, or a Region start, also a duration with an implicit origin (in
that case the start of the Source). There is no good reason for using
a timecnt_t for this value, because the position component of a timecnt_t
(the origin for the duration) is implicit and always zero. So we make
this property into a timepos_t, and include a number of asserts() to check
for common possible coding errors related to the time domain
This is mainly for the benefit of Lua bindings, but also increases
overall API naming consistency with functions and methods
`is_XYZ()` being used elsewhere.
This API change breaks builds!
::snap_to() was intended to round a Beats value to the nearest multiple
of another Beats value. It did not do that, but instead rounded down.
Worse, it used Beats::operator/ which in turn uses int_div_round(),
which is incorrect for a situation where we need integer truncation.
The changes fix the actual arithmetic and add 2 variant functions so that the
API includes round down, round up and round to nearest.
max_samplepos and max_samplecnt and both INT64_MAX which is (a) too large to fit into a signed 62 bit
integer and (b) definitely too large to be represented in a signed 62 bit superclock value.
Move the constructors that use samplepos_t into the .cc file, and treat these two values as special
cases that mean "as large/late/huge/long as possible".