When deleting a range in ripple mode, ripple everything after the start
point of that range backwards by the length of the range, so that
newly-created regions immediately at the range end move back to the range
start.
Add a value for Ripple to EditMode enum.
Add Ripple edit mode to edit mode dropdown, by adding it to the
Editor::build_edit_mode_menu() helper function, and remove the old code that
added items to the (now unused) Editor::edit_mode_strings.
Add the regions that should be affected by the drag to RegionDrag::_views so
that the drag carries them along automatically.
Use a copy of the RegionList in Playlist::core_ripple(), since bad things
happen when iterating over regions and they get moved around in the list.
Handle rippling in removal of regions from playlist.
When dragging in ripple mode, exclude all regions that lie before the
original start position of the selected regions being dragged from
rippling: this is what Mixbus does.
Make editor dragging respect snap-to settings, by using the existing
compute_x_delta() function, which did almost the right thing. Move setting
of _last_frame_position out of that function so all ripple-dragged regions
can move.
Ripple when dragging from region list: even though Mixbus doesn't do this, it
seems like a good idea.
Prevent multi-track selection being dragged across tracks, by making
RegionMotionDrag::y_movement_allowed() virtual, and overriding it in
RegionRippleDrag to forbid dragging of selections containing regions on more
than one track to dofferent tracks in ripple mode.
Remember which TimeAxisView a ripple-mode drag that's allowed cross-track
drags started from, so that the effect of rippling regions after any region
that's dragged off that track can be undone.
commit fdbae82077db53add90df7448a06869dac89acc6
Author: Paul Davis <paul@linuxaudiosystems.com>
Date: Wed Mar 27 21:45:28 2013 -0400
mammoth changes in basic signal flow, total redesign of MIDI channel filtering and more.
commit 59343a8283698e02bc0f622313b29e98f449e4c8
Author: Paul Davis <paul@linuxaudiosystems.com>
Date: Wed Mar 27 01:58:53 2013 -0400
initial working version after changes to MIDI channel filtering. may affect metering input too. testing not yet finished
this commit merges many deep changes in ardour's internal architecture,
combined with a total redesign of how MIDI channel filtering works.
data in a track used to flow from JACK port buffers to diskstream's ringbuffers
and was then copied from the ringbuffers into a BufferSet for use during
Route::process_output_buffers(). The butler thread would handle the movement of
data between the ringbuffers and disk.
with this commit, data now flows from JACK port buffers into the BufferSet used
for Route processing, and is copied from the BufferSet into the diskstream's
ringbuffers (the butler thread continues to handle interactions with disk as
usual).
this change allowed a dramatic consolidation of code and simplification of most
aspects of Track/Route::roll() and Track/Route::no_roll(). in particular, see
Route::fill_buffers_with_input() which now concisely describes how we move data
from JACK port buffers into the BufferSet for all Route types (including Tracks).
this work was initially motivated by changing MIDI channel filtering so that we
can process capture and playback independently. there is now a very clean
pathway for this - see MidiTrack::roll() (NOTE: This needs implementing in the
no-roll case too - a TODO item).
the channel selector for MIDI tracks has been moved out of the track header and
is now accessible via the context menu. more work is likely here, to make it
(more) obvious to the user when filtering is going on.