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Commit Graph

14 Commits

Author SHA1 Message Date
bca825e515
NO-OP: whitespace 2020-01-14 00:52:24 +01:00
e2bb59a3e3 limit waveview render threads to 8 2019-10-28 17:24:21 -06:00
ecc2597870
Fix remaining doxygen warnings (!) 2019-09-30 21:03:29 +02:00
cec5ce8f45
Update canvas/UI lib GPL boilerplate and (C) from git log 2019-08-03 15:53:17 +02:00
7b92f54929
Fix random off-by-one issue when vertically zooming a waveform
To mitigate concurrent rendering, the waveform cache adds a random
range of pixels centered around the visible waveform.

Alignment is using integer half_width = width_samples / 2;
This always aligns the left-edge to the left-most cairo-pixel.

This fixes an issue with moving moiree patterns in waveforms when
zooming vertically (which invalidates the cache and uses a
different random number of pixels),
2019-07-29 03:56:35 +02:00
8ed33f1bc7 remove use of hardcoded -fPIC compiler flag, and use compiler flag dict instead 2018-10-14 22:06:11 -04:00
cf652331ad Adapt our remaining MSVC projects for 'boost::atomic' (in case it later gets extended to the other libs)
Stage 3 of 3
2018-09-30 09:19:28 +01:00
79f01bc889 Initial changes needed for building Mixbus (with MSVC) as version 5
(Mixbus itself will probably need extra changes)
2018-09-10 07:14:59 +01:00
b9c9777b9a When building with MSVC, allow for the fact that Mixbus and Ardour can be using different versions of the SESSION_FILE format 2018-02-15 09:03:32 +00:00
6f019faaa0 Accommodate the change from libtimecode to libtemporal 2018-02-14 10:02:11 +00:00
30b087ab3d globally change all use of "frame" to refer to audio into "sample".
Generated by tools/f2s. Some hand-editing will be required in a few places to fix up comments related to timecode
and video in order to keep the legible
2017-09-18 12:39:17 -04:00
951404475c MSVC changes needed to implement the new 'waveview' library 2017-07-19 08:20:18 +01:00
5f485f964e Fix OSX builds in the wake of the source-tree layout changes 2017-07-18 18:29:22 +02:00
beb73edf55 Purify libcanvas, remove libardour dependency
A canvas is just a canvas. Move WaveView into its own library.
2017-07-17 21:06:04 +02:00