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Commit Graph

5 Commits

Author SHA1 Message Date
792fe016e7 clip rendering of ScrollGroup to just the part of the canvas covered by the scroll group.
This stops tracks from appearing to scroll up under the rulers, among other things.
2014-06-05 18:18:28 -04:00
e0533e9dd7 more profound changes to canvas scrolling, in particular find appropriate ScrollGroup for Canvas::{window,canvas}_to_{canvas,window}() 2014-06-03 16:13:12 -04:00
54a56cd3c6 various changes to get independent scrolling to work better in canvas. mostly tweaks relating to how scroll offsets are used during rendering.
Event handling offsets still require work.
2014-06-03 16:12:00 -04:00
22e7252729 inline ScrollGroup::canvas_position() for no particular reason 2014-06-03 16:10:27 -04:00
6019f06bdf different approach to independent scrolling, involving ArdourCanvas::ScrollGroup
The idea now is that a scroll group item can be added to the canvas which will causes its children to scroll in either or both
directions (horizontal or vertical). There are few complications: the position() of the ScrollGroup is ambiguous depending
on whether you want it with scroll taken into account or not, so Item::canvas_position() was added, which defaults to
the same value as Item::position() but is overridden by ScrollGroup to return the position independent of scrolling. This
method is used when translating between item/canvas/window coordinate systems.

Note that the basic idea is that we MOVE the scroll group when a scroll happens. This mirrors what happens in the GnomeCanvas,
where Nick Mainsbridge came up with a great idea that allowed unification of the time bar and track canvases.
2014-06-03 16:10:27 -04:00