in particular: lua-lifefime (!) C++ instances. This allows for dynamic allocation of custom user-data, bound to the lifetime of the allocating lua-context.
* introduce boost::shared_ptr support * support enum & const * allow to add non-class member functions * STL iterators (vector, list, set, bitset & map) * support reference arguments (framecnt_t&) * add support for arrays of basic types (e.g. float*, int*) * fix compiler warnings
https://github.com/vinniefalco/LuaBridge