i've made the audiobackend call the session directly so that only one object (ARDOUR::Session) has a need for the JACK types
and only one .cc file (session_jack.cc) needs jack.h. having ARDOUR::AudioEngine act as an intermediary would be cleaner
conceptually but would end up causing two different ARDOUR objects to have jack types in their own API.
if sub-frames are used, frames are rounded up for the later half of
a sub-frame. e.g. @48KSPS, 25fps, 100 subframes per frame
audio-samples >=1910 already yield 00:00:00:01
bug:
- add midi track
- add additional midi port
- remove additional midi port
- press play
-> crash
because..
ARDOUR::MidiTrack::roll's route_buffer still has 2 midi-channels. This is
because processor_max_streams was not updated (no plugins added/removed)
fill_buffers_with_input() eventually asserts when trying to get the 2nd
(nonexistant) midi port via ARDOUR::PortSet::nth_midi_port() in
ARDOUR::PortSet::port().
Separate port-bundles for each jack client in the connection manager.
Previously, apps were only listed as separate bundles if the
ports were gathered at different times. ie one app shows up after
the other (and if no complete re-scan was triggered)
Fixes issue reported by Fons Adriaensen.
fixes loading a session with tracks that have more input-ports
than output-ports.
the problem:
input -ports are added first, when added, IO::ensure_port() emits
IOChange::ConfigurationChanged which in turn triggers the route to
allocate corresponding output ports.
Due to this callback the output-ports were created before the actual
output-port-configuration and plugin-configuration from the
session-state was parsed and set.
do not allow port-removal if the port would be re-added immediately
after that again because the main-delivery actually needs it.
As a side effect this prevents this crash:
* create a stereo-track, then remove one output
-> unhandled exception "AudioEngine::PortRegistrationFailure&"
The problem:
- the port is removed from the RCU ports list,
but Port::drop() (which calls jack_port_unregister) is only called
from the Port's destructor at some later time.
(because a reference to the port still exists elsewhere)
- the jack-port is not yet removed.
- meanwhile Delivery::configure_io comes along and notices that
there are more audio-buffers than ports and tries to re-register the port.
- but the port still exists in jack, so it fails and throws an exception
...which is not handled.