Each MidiRegionView(MRV) is connected to the Selection::ClearMidiNoteSelection
signal that is used to notify the all MRV instances to clear their note
selection.
The MRV class also has a private static SelectionCleared signal that is used to
signal other MRV instances when their selection has been cleared. When the
Selection::ClearMidiNoteSelection signal is emitted it causes each MRV to also
emit the SelectionCleared signal. So the emission takes quadratic time.
With 1500 MRV instances emission takes about 2.2 seconds on my machine, and
some operations like track selection cause it to be emitted 3 times(another
issue).
The Selection class in the Editor knows which MRV instances have note
selections, as it is notified by MidiRegionView whenever the selection count
becomes zero or becomes non-zero. Clearing the Note selection should then just
be O(N) and direct calls can be used rather than signals.
This change removes both the signals and uses the existing references between
Selection and MRV class to control note selection. There should be no
behavioural changes in Midi note selection with this change.
NoteBaseDeleted signal is static so each MidiRegionView(MRV) gets notified
about the deletion of each NodeBase instance even if it is contained in another
MRV
The NoteBase and MRV classes are currently coupled anyway, so this change uses
the reference to the MRV parent to directly call the parent when the NoteBase
is deleted. This is all in the GUI thread so I'm not sure why a PBD::Signal was
being used?
If the MRV class is the only reference holder to the NoteBase class
then I'm not sure if a callback is needed, perhaps the MRV should just remove
the note from the selection before deleting it but I'm not that familiar with
the code.
Signal emission/calls static NoteBaseDeleted signal vs direct with 10540
NoteBase instances.
static:
After Load Session: 6360638
After Unload Session: 12221026(5860388)
direct:
After load Session: 10540
After unload Session: 21080
Session Load/Unload time in master, debug/release with ~10000 Notes(seconds)
Load Debug: 32, 26
Unload Debug: 83
Load Release 32, 20, 42
Unload Release 26, 25
Session Load/Unload time with direct call debug/release(seconds)
Load Debug: 21.7, 18.1
Unload Debug: 69.4, 71
Load Release: 22.6, 13.4, 17.7
Unload Release: 24, 23.5
This is not a large Session, 1500 regions, 10000 notes so there is probably
some other funky stuff going on that needs fixing.
This is debatable, the "sustained until mouse release" behaviour is handy
sometimes, but this way seems like what most people probably want.
Also, this "fire it and forget it and let it delete itself a bit later" thing
with MidiPlayer makes me nervous. I guess it's unlikely someone manages to
select a note then delete a track within 100ms, but, well...
Fix several other cases where a single mouse click could cause several
(not nested) selection ops.
Fix missing selection memento for midi notes and midi commands.
Rename some variables.
Fix random style issues.
... almost. There are some artifacts when you zoom out while recording that I
can't figure out, but whatever.
Also fix performance issues caused by last attempt at rec display while zoom.
For example, if you're in a note and something about the mode changes, it's the
underlying region context that needs to change. So, seems we need a stack of
entry contexts to deal with this sort of thing.
Switching in/out of smart mode still doesn't update immediately because we
don't have the y-coordinate needed to update it.
When entered, the keyboard is grabbed when the selection becomes non-empty, and
ungrabbed if it becomes empty again or the region is left or the user switches
out of internal mode.
This fixes scroll in internal mode and note moving with arrow keys. Also frees
up useful keybindings when there is no note selection, which is much nicer than
the "nothing works in edit mode at all" greedy grab approach used previously.
Attempt #874327892 of getting this damned grabbing right.
Also push the increasingly unwieldly paste parameters into a context object.
As with othe things, currently it is only possible to do "cross-type paste" by
explicitly selecting the target track. We will need to get automation region
view selection working to do better here, but at least for now it's possible to
get the data over.
This lets us get a more explicit handle on time conversions, and is the main
step towards using actual beat:tick time and getting away from floating point
precision problems.
The idea here is that pasting several times to the same location doesn't make
sense. Instead, the paste is appended past the last paste, snapped to the
grid. This make it simple to replicate a given section a number of times,
simply by copying once and pasting several times.
This behaviour only appears when successive pastes are done to the same
location (whatever the edit point is). When the paste point changes, the
"multi-paste" state is reset.
Boots 'n cats 'n boots 'n cats.
Remove Canvas::Layout, use Canvas::Container for the same purpose, move child-rendering into Item::render_children() so that it
could theoretically be used by any derived type.
commit fdbae82077db53add90df7448a06869dac89acc6
Author: Paul Davis <paul@linuxaudiosystems.com>
Date: Wed Mar 27 21:45:28 2013 -0400
mammoth changes in basic signal flow, total redesign of MIDI channel filtering and more.
commit 59343a8283698e02bc0f622313b29e98f449e4c8
Author: Paul Davis <paul@linuxaudiosystems.com>
Date: Wed Mar 27 01:58:53 2013 -0400
initial working version after changes to MIDI channel filtering. may affect metering input too. testing not yet finished
this commit merges many deep changes in ardour's internal architecture,
combined with a total redesign of how MIDI channel filtering works.
data in a track used to flow from JACK port buffers to diskstream's ringbuffers
and was then copied from the ringbuffers into a BufferSet for use during
Route::process_output_buffers(). The butler thread would handle the movement of
data between the ringbuffers and disk.
with this commit, data now flows from JACK port buffers into the BufferSet used
for Route processing, and is copied from the BufferSet into the diskstream's
ringbuffers (the butler thread continues to handle interactions with disk as
usual).
this change allowed a dramatic consolidation of code and simplification of most
aspects of Track/Route::roll() and Track/Route::no_roll(). in particular, see
Route::fill_buffers_with_input() which now concisely describes how we move data
from JACK port buffers into the BufferSet for all Route types (including Tracks).
this work was initially motivated by changing MIDI channel filtering so that we
can process capture and playback independently. there is now a very clean
pathway for this - see MidiTrack::roll() (NOTE: This needs implementing in the
no-roll case too - a TODO item).
the channel selector for MIDI tracks has been moved out of the track header and
is now accessible via the context menu. more work is likely here, to make it
(more) obvious to the user when filtering is going on.
Do this via a simple MasterDeviceNames::note_name() function. The same really
needs to be done for program names, this stuff is absolutely brutal to use.
Store note names in a vector indexed by number instead of a list with string
"numbers" for reasonable lookup time.
Make some references const that should be.
git-svn-id: svn://localhost/ardour2/branches/3.0@13908 d708f5d6-7413-0410-9779-e7cbd77b26cf