Add Mixer-specific view keybindings for list, vca, mon. (thanks to: the_CLA)
Move monitor keybindings (mute, dim, mono) to be globally-accessible.
Implement new mixer-specific actions to show/hide monitor,vcas,mixbuses (the_CLA)
Move monitor funcs (mute,dim,mono) to globally-accessible actions.
Make a new Monitor group insted of using Transport group.
Allow use-monitor-section to be controlled by both menu and session-options dialog.
Generated by tools/f2s. Some hand-editing will be required in a few places to fix up comments related to timecode
and video in order to keep the legible
Goal is to a simple dialog that can rename and remove templates. This is
helpful in order to keep the template list tidy.
So far it works for session templates. Track templates tbd.
6af51b52 moved to dedicated show-editor/show-mixer actions for
keybindings because the Mixer has a dedicated handler.
For Control-surfaces a common action is still practical.
Note: This is still broken for detached windows. it currently only
toggles tabs correctly.
This reverts commit b3722f7063.
In some cases ardour shows context-menu on right-mouse-button
release. In this case selecting a menu-entry should happen
with the left-mouse button (or any button?!)
Using ev->button is only correct if the menu is temporary and only
visible while the button is held, button release then activates the
menu-item.
This needs further work, in some cases allowing any button (0) to work
makes sense and overall consistency needs to be improved.
Different places use different strategies for context-menus which
don't always match the button used in the event-handler.
This is a hotfix (to make TAV context menus work again with left-click)
This allows common keyboard shortcuts from any Tab (Editor, Mixer).
Discuss: should those actions/methods also be moved to ArdourUI instead of
PublicEditor?
* "Follow Edits" button had several behaviors that confused users.
* "Follow Range" only has 2 behaviors:
** Click anywhere in Range mode (or Smart mode) to locate the playhead.
** When you select a Range, "Play" will play the selected range.