Not doing so can make source or object files appear multiple times in
the list of files to be compiled or linked, e.g. when doing './waf build
install', subsequently leading to linker errors.
'Cut time' implies that the cut timeline items might end up on the
clipboard to be pasted somewhere: this isn't the case at present, so rename
the functions, class, &c. to say 'remove' rather than 'cut'.
Rename insert_time_dialog.{cc|h} to insert_remove_time_dialog while we're
at it.
The same source file cannot safely be used in different wscripts
with concurrency (if they were in the same wscript it works
.c.1.o .c.2.o, etc).
[387/764] c: libs/fst/vstwin.c -> build/libs/fst/vstwin.c.1.o
[731/764] c: libs/fst/vstwin.c -> build/libs/fst/vstwin.c.1.o
[746/764] cxxprogram: build/libs/fst/scanner.cc.1.o build/libs/fst/vstwin.c.1.o -> build/libs/fst/ardour-vst-scanner.exe
[750/764] cxxshlib: [...] build/libs/fst/vstwin.c.1.o [...] -> build/libs/ardour/ardour-3.dll
and about one every full moon (depending on concurrency) it failed:
missing file: 'build/libs/fst/vstwin.c.1.o'
If ardour is launched from a terminal, stdout/stderr works since
9988f661f. Further, the debug-version comes packaged with gdb and
a has a start-menu shortcut for it. There is no need to implicitly
always show a console even for debug builds.
If you use font scaling of 80% you may wish to reset it to 100% to get almost the exact same font sizes as previously. Normal size is now 8pt,
rather then 10pt as before
combines selection related editor properties with the current editor selection.
The related editor properties are:
mouse mode,
zoom setting,
left frame of the canvas,
y origin of the canvas.
Selection state now includes region views (storing the underlying region id)
and time.
This patch also fixes a region mute undo bug.