- disallow simultaneous events via ControlList::editor_add ()
- clicking on an automation line selects the points that define it.
- don't 'flash' a region selection when using mousedraw mode.
- cp click selection resembles region selection.
- region gain points respect snap modifier (a la automation points).
- don't keep setting/unsetting write pass when transport frame
remains the same (think larger jack buffer sizes)
- insert guards are now 64 frames after when.
- refactor previous approach.
- clearing automation points sets control to "off" rather than touch.
- multiple touches on the same pass acts consistently (no more
fader jumps on mouse button press
- use actual value for initial point rather than some arbitrary
default. clarify new semantics of add () (with_default->with_initial).
- clean some whitespace
- add guard points as needed in stop.
- catch grab broken signal (i can't trigger it, but the docs seem
to think it is essential).
preparation for further Summary and Number of visible
track count fixes.
* “Only Self”: don’t resize child-views (old default)
* “Total Height”: distribute height equally among
all visible child [automation] lanes
* “Height per Lane”: given height should be applied
to all sub-views.
combines selection related editor properties with the current editor selection.
The related editor properties are:
mouse mode,
zoom setting,
left frame of the canvas,
y origin of the canvas.
Selection state now includes region views (storing the underlying region id)
and time.
This patch also fixes a region mute undo bug.
This commit changes some color names, nuke your theme. This isn't quite ideal
yet, but takes some steps towards where I think things should go aesthetically:
Make automation tracks/regions colors correspond to their parent's type.
Make selected MIDI notes outlined in red like most everything else, and scrap
separate min/mid/max fill colors for selected MIDI notes.
Color automation ghost MIDI notes based on original note color.
Try to kill 90's looking brightish gray gradients in general.
Also push the increasingly unwieldly paste parameters into a context object.
As with othe things, currently it is only possible to do "cross-type paste" by
explicitly selecting the target track. We will need to get automation region
view selection working to do better here, but at least for now it's possible to
get the data over.
Fix some inaccurate/misleading comments that led to said bug.
Gracefully handle the "impossible" case where we can't figure out a state ID
for an automation track, instead of crashing.
The idea here is to do the reasonable thing, and copy objects of some
type (e.g. MIDI region, gain line) to tracks with a matching type. The user
can override this with a track selection, which will be used straight-up.
Lost: ability to copy/paste lines across types, e.g. gain to pan. This is
often questionable, but sometimes useful, so we will need to implement some
sort of "greedy mode" to make it possible. Implementation simple, but not sure
what to do. Perhaps this should only be possible if one automation track is
explicitly (i.e. via track selection) involved, and the types are at least
compatible-ish?
The idea here is that pasting several times to the same location doesn't make
sense. Instead, the paste is appended past the last paste, snapped to the
grid. This make it simple to replicate a given section a number of times,
simply by copying once and pasting several times.
This behaviour only appears when successive pastes are done to the same
location (whatever the edit point is). When the paste point changes, the
"multi-paste" state is reset.
Boots 'n cats 'n boots 'n cats.
Show fancy values on generic GUI controls, automation lane controls, and automation lane verbose cursor.
Fix text display of midiNote values.
Make bigstep of midiNote parameters 12 (one octave).
Add ARDOUR::value_as_string() as a stateless one-stop-shop for value printing.
* remove some old/unused styles
* fix plugin-ui button (hover color when active)
* consistent style for route buttons
(and related ArdourButton updates)
XXX: If we keep this approach, TimeAxisView::show_at()
needs to be fixed.
TimeAxisView::_canvas_display should draw the separator
line at the top, and regions inside moved down 1px.