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Commit Graph

37850 Commits

Author SHA1 Message Date
51e7584dee another use of auto iterators 2023-06-26 14:18:17 -06:00
cfbe6b6048 another use of auto iterators 2023-06-26 14:18:17 -06:00
5c03ffd6f5 fix assignment/comparison typo 2023-06-26 14:18:17 -06:00
2de0e62695 for velocity automation lanes, make sure ghosts group is on top
otherwise, it's the streamview on top, and that prevents lollipops receiving
events.

this may have to change once the line becomes an option.
2023-06-26 14:18:17 -06:00
60628a62be somewhat active lollipop event handling 2023-06-26 14:18:17 -06:00
f7e97be115 canvas lollipops: object redesign and reimplementation 2023-06-26 14:18:17 -06:00
0f611b4efa C++ auto iteration FTW 2023-06-26 14:18:17 -06:00
7e4a3dce01 lollipop pixel pushing 2023-06-26 14:18:17 -06:00
1a4ef77222 C++11 FTW 2023-06-26 14:18:17 -06:00
9089694e36 pops visible and somewhat responsive to note changes 2023-06-26 14:18:17 -06:00
805ba0442f file deleted 2023-06-26 14:18:17 -06:00
b157132807 do not need these files 2023-06-26 14:18:17 -06:00
4bafadc419 steps to an ecology of lollipops 2023-06-26 14:18:17 -06:00
52f10ad2a8 velocity views will be ghost regions 2023-06-26 14:18:17 -06:00
e54e8f3f4c tweaks to GhostRegion to prepare for possible inheritance 2023-06-26 14:18:17 -06:00
ba2f9411e2 oops, remove typo 2023-06-26 14:18:17 -06:00
59ccc9c5ee velocity region views: strip out existing event handling (avoids crash) 2023-06-26 14:18:17 -06:00
9e071f70d7 remove debug output 2023-06-26 14:18:17 -06:00
2797ea9666 remove unusued "MIDI underlay" cruft 2023-06-26 14:18:17 -06:00
0b050c47e4 build lollipops.cc 2023-06-26 14:18:17 -06:00
187569dcbc new Lollipop canvas item 2023-06-26 14:18:17 -06:00
fcba147acd remove concept of a velocity time axis view, just use velocity region view 2023-06-26 14:18:17 -06:00
18275922d3 return interpolation type for velocity 2023-06-26 14:18:17 -06:00
bc60f7492f automation stream view now creates VelocityRegionView when appropriate 2023-06-26 14:18:17 -06:00
5c42f6ea71 copy VelocityRegionView from AutomationRegionView 2023-06-26 14:18:17 -06:00
db055df9d8 add new files 2023-06-26 14:18:17 -06:00
ea6717f041 empty, useless velocity lane for MIDI tracks 2023-06-26 14:18:17 -06:00
1c1d73e47d describe velocity parameter and implement velocity control 2023-06-26 14:18:17 -06:00
6cb4d01f1f add velocity item to MIDI track automation menu 2023-06-26 14:18:17 -06:00
1d117aa372 give MIDI tracks a (n automatable) velocity control 2023-06-26 14:18:17 -06:00
25f5b275f4
Auto-connect metronome when using a device the first time 2023-06-26 21:46:24 +02:00
Edgar Aichinger
fbc776de52
fix typos, clean up and complete new time/range section strings, ensure consistent translation of "playhead"
(recreated after broken merge and reset to upstream master)
2023-06-26 13:17:36 +02:00
87ad86d464
More codenames 2023-06-26 13:16:55 +02:00
e1950ec49e Update Russian translation 2023-06-23 03:10:52 +02:00
7faa30f878
Luadoc: add special case for shared_ptr c'tor (4192710ac8) 2023-06-23 02:20:07 +02:00
124c57a850
Add missing Lua bindings 2023-06-23 01:35:19 +02:00
705321b015
Fix compilation with --luadoc 2023-06-23 00:49:58 +02:00
ddb9484994
Safeguard against using RegionExport for default export
It is unclear how an existing ExportChannelConfiguration copy
can be reused in a different context, but apparently it can happen:
https://discourse.ardour.org/t/ardour-exports-flatline-wav-file-no-playhead-movement-through-file/108803/25
2023-06-22 23:34:15 +02:00
JungHee Lee
52d488e2ce Update ko.po 2023-06-22 15:49:13 +02:00
a996645ef1
Update plugin-pin dialog when route or plugin name changes 2023-06-22 15:28:37 +02:00
19c44fe814
Fix restoring metronome connections (duplicate IO set_state)
When a session is loaded, click_io->set_state is called twice.
setup_click() is called when the engine re/starts, and
possibly again from Session::set_state.

During session construction, Port connections are not directly
made. Port::set_state just creates a list, which is later
applied by Port::reconnect from Session::hookup_io.

However, the second call to IO::set_state() calls IO::ensure_ports
again. Since the port already exists, this calls
Port::disconnect_all (while holding the process lock).

Even though the port is not connected at this point in time,
this triggers a ARDOUR::PortManager::connect_callback which
is emitted from the Audioengine when the process-lock is released.

While IO::set_state() continues to set Port::state, and fill
the Port::_[ext_]connections lists, this data is invalidated
moments later when the engine resumes and ::connect_callback
calls ARDOUR::Port::port_connected_or_disconnected.

The solution is to simply not call Port::disconnect_all
if the connection is not yet made (Session::InitialConnecting)
2023-06-22 13:28:18 +02:00
71a83ed199
Fix heap-use-after-free when toggling manual pin-control
When toggling "Manual Config", Route::customize_plugin_insert()
or Route::reset_plugin_insert() emits processors_changed.

This destroyed the widget from which the change was initiated,
in ppw.clear(), leading to a use-after-free in
ArdourButton::on_button_release_event(_GdkEventButton*) ../libs/widgets/ardour_button.cc:995

The PluginPinDialog does not need to refill the widget list
when manual config is toggled, only the PluginPinWidget itself
needs to updated.
2023-06-22 04:50:43 +02:00
6261bb3a40
Add dedicated RouteProcessorChange for manual pin config 2023-06-22 04:47:35 +02:00
ac801e8455
Improve port-connect error messages 2023-06-22 02:47:30 +02:00
a10e3edb53
Remove unused backend API 2023-06-21 23:59:49 +02:00
92b86d8dd6
Prepare for systemic_hw_*_latency API removal
This API is not used by any backend anymore.
2023-06-21 23:58:46 +02:00
341cd455d8
CoreAudio: unconditionally apply device latency 2023-06-21 23:54:55 +02:00
877a2f3611
LuaProc: remove ill-defined bar time variable 2023-06-20 22:26:09 +02:00
fd749173cf
Fix use-after free when deleting locations 2023-06-20 18:19:33 +02:00
cd4fff863a
Dummy backend: add realtime option
On windows this is still limited by the timer resolution, but
it's a start. This is mainly intended to be used with NDI or
other external sources without actual audio hardware.
2023-06-20 01:36:44 +02:00