eg. import a .mid that has a CC later in the file.
Arodur wrongly added an initial point, effectively moving the event
backwards to "0" (no virgin territory)
uselib is no longer implicit (inherited by .use). This is still incomplete,
some uselibs for non-linux variants may be missing.
bld.is_defined("HAVE_XXX") also no longer works and will have to be
changed (I think to bld.env["HAVE_XXX"]) in countless places.
libevoral itself doesn't seem to need libpthread - but by some mechanism it #includes <pbd/event_loop.h> (which now does #include <pthread.h>). So let's make sure it can be found.
- disallow simultaneous events via ControlList::editor_add ()
- clicking on an automation line selects the points that define it.
- don't 'flash' a region selection when using mousedraw mode.
- cp click selection resembles region selection.
- region gain points respect snap modifier (a la automation points).
PluginInsert::automation_run() subdivides plugin-run on every
control-port automation event (without splitting the process cycle).
libevoral has no automation-control context, hence this function
must be implemented by Automatable.
Iterating over a const Midi-Sequence calls Evoral::Sequence::set_event(),
which in turn used Evoral::Event::operator=() which always created
a new event-ID (create copy of the event).
Issues fixed:
- Saving *unmodified* MIDI produced new event-IDs on every save;
files changed with every save. - greetings to Deva.
- all [GUI] operations that use IDs to refer to notes e.g. undo.
invalid undo-history.
Also clarify assignment operator name. Prefer explicit assign() over =.
Evoral::Beats::operator>() rounds to (1.0 / PPQN), hardcoded 1/1920.0.
If the time difference between two events is smaller than 1/PPQN,
Beats::operator>() and Beats::operator<() produce ambiguous results.
The same pair of values is both "less than" and "greater than" depending
which operator is used.
While it's fine for some cases to ignore the order of nearly concurent
events, the std::priority_queue must be strictly ordered.
- don't keep setting/unsetting write pass when transport frame
remains the same (think larger jack buffer sizes)
- insert guards are now 64 frames after when.
- refactor previous approach.
- clearing automation points sets control to "off" rather than touch.
- multiple touches on the same pass acts consistently (no more
fader jumps on mouse button press
- use actual value for initial point rather than some arbitrary
default. clarify new semantics of add () (with_default->with_initial).
- clean some whitespace
- add guard points as needed in stop.
- catch grab broken signal (i can't trigger it, but the docs seem
to think it is essential).