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remove debugging output

This commit is contained in:
Paul Davis 2015-11-24 18:20:24 -05:00
parent b280301a65
commit ff62cec27d

View File

@ -409,8 +409,6 @@ FaderPort::connection_handler (boost::weak_ptr<ARDOUR::Port>, std::string name1,
string ni = ARDOUR::AudioEngine::instance()->make_port_name_non_relative (boost::shared_ptr<ARDOUR::Port>(_input_port)->name()); string ni = ARDOUR::AudioEngine::instance()->make_port_name_non_relative (boost::shared_ptr<ARDOUR::Port>(_input_port)->name());
string no = ARDOUR::AudioEngine::instance()->make_port_name_non_relative (boost::shared_ptr<ARDOUR::Port>(_output_port)->name()); string no = ARDOUR::AudioEngine::instance()->make_port_name_non_relative (boost::shared_ptr<ARDOUR::Port>(_output_port)->name());
std::cerr << "Checking " << name1 << (yn ? " + " : " - " ) << name2 << " vs. " << ni << " & " << no << std::endl;
if (ni == name1 || ni == name2) { if (ni == name1 || ni == name2) {
if (yn) { if (yn) {
connection_state |= InputConnected; connection_state |= InputConnected;