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Use XMLNode::get/set_property in ARDOUR::AudioRegion class

This commit is contained in:
Tim Mayberry 2016-08-27 00:33:25 +10:00
parent 27bb420c34
commit fe94a5542b

View File

@ -770,11 +770,9 @@ XMLNode&
AudioRegion::get_basic_state ()
{
XMLNode& node (Region::state ());
char buf[64];
LocaleGuard lg;
snprintf (buf, sizeof (buf), "%u", (uint32_t) _sources.size());
node.add_property ("channels", buf);
node.set_property ("channels", (uint32_t)_sources.size());
return node;
}
@ -802,7 +800,7 @@ AudioRegion::state ()
}
if (default_env) {
child->add_property ("default", "yes");
child->set_property ("default", "yes");
} else {
child->add_child_nocopy (_envelope->get_state ());
}
@ -810,7 +808,7 @@ AudioRegion::state ()
child = node.add_child (X_("FadeIn"));
if (_default_fade_in) {
child->add_property ("default", "yes");
child->set_property ("default", "yes");
} else {
child->add_child_nocopy (_fade_in->get_state ());
}
@ -823,7 +821,7 @@ AudioRegion::state ()
child = node.add_child (X_("FadeOut"));
if (_default_fade_out) {
child->add_property ("default", "yes");
child->set_property ("default", "yes");
} else {
child->add_child_nocopy (_fade_out->get_state ());
}
@ -840,7 +838,6 @@ int
AudioRegion::_set_state (const XMLNode& node, int version, PropertyChange& what_changed, bool send)
{
const XMLNodeList& nlist = node.children();
XMLProperty const * prop;
LocaleGuard lg;
boost::shared_ptr<Playlist> the_playlist (_playlist.lock());
@ -857,10 +854,10 @@ AudioRegion::_set_state (const XMLNode& node, int version, PropertyChange& what_
Region::_set_state (node, version, what_changed, false);
if ((prop = node.property ("scale-gain")) != 0) {
float a = atof (prop->value().c_str());
if (a != _scale_amplitude) {
_scale_amplitude = a;
float val;
if (node.get_property ("scale-gain", val)) {
if (val != _scale_amplitude) {
_scale_amplitude = val;
what_changed.add (Properties::scale_amplitude);
}
}
@ -890,7 +887,8 @@ AudioRegion::_set_state (const XMLNode& node, int version, PropertyChange& what_
_fade_in->clear ();
if (((prop = child->property ("default")) != 0 && string_is_affirmative (prop->value())) || (prop = child->property ("steepness")) != 0) {
bool is_default;
if ((child->get_property ("default", is_default) && is_default) || (prop = child->property ("steepness")) != 0) {
set_default_fade_in ();
} else {
XMLNode* grandchild = child->child ("AutomationList");
@ -899,19 +897,17 @@ AudioRegion::_set_state (const XMLNode& node, int version, PropertyChange& what_
}
}
if ((prop = child->property ("active")) != 0) {
if (string_is_affirmative (prop->value())) {
set_fade_in_active (true);
} else {
set_fade_in_active (false);
}
bool is_active;
if (child->get_property ("active", is_active)) {
set_fade_in_active (is_active);
}
} else if (child->name() == "FadeOut") {
_fade_out->clear ();
if (((prop = child->property ("default")) != 0 && (string_is_affirmative (prop->value()))) || (prop = child->property ("steepness")) != 0) {
bool is_default;
if ((child->get_property ("default", is_default) && is_default) || (prop = child->property ("steepness")) != 0) {
set_default_fade_out ();
} else {
XMLNode* grandchild = child->child ("AutomationList");
@ -920,12 +916,9 @@ AudioRegion::_set_state (const XMLNode& node, int version, PropertyChange& what_
}
}
if ((prop = child->property ("active")) != 0) {
if (string_is_affirmative (prop->value())) {
set_fade_out_active (true);
} else {
set_fade_out_active (false);
}
bool is_active;
if (child->get_property ("active", is_active)) {
set_fade_out_active (is_active);
}
} else if ( (child->name() == "InverseFadeIn") || (child->name() == "InvFadeIn") ) {