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trigger_ui: implement icons for new launch-styles and follow-actions

This commit is contained in:
Ben Loftis 2022-01-04 15:59:24 -06:00
parent 8a49d274fb
commit fdd92c82fb

View File

@ -177,6 +177,9 @@ TriggerEntry::_size_allocate (ArdourCanvas::Rect const& alloc)
void
TriggerEntry::draw_follow_icon (Cairo::RefPtr<Cairo::Context> context, Trigger::FollowAction icon, float size, float scale) const
{
uint32_t bg_color = fill_color();
uint32_t fg_color = UIConfiguration::instance ().color ("neutral:midground");
//in the case where there is a random follow-action, just put a "?"
if (trigger()->follow_action_probability()>0) {
Glib::RefPtr<Pango::Layout> layout = Pango::Layout::create (context);
@ -190,6 +193,7 @@ TriggerEntry::draw_follow_icon (Cairo::RefPtr<Cairo::Context> context, Trigger::
return;
}
set_source_rgba (context, fg_color);
context->set_line_width (1 * scale);
switch (icon) {
@ -207,30 +211,50 @@ TriggerEntry::draw_follow_icon (Cairo::RefPtr<Cairo::Context> context, Trigger::
context->move_to (size / 2, 3 * scale);
context->line_to (size / 2, size - 5 * scale);
context->stroke ();
context->arc (size / 2, size - 5 * scale, 1.5 * scale, 0, 2 * M_PI); // arrow head
context->arc (size / 2, size - 5 * scale, 2 * scale, 0, 2 * M_PI); // arrow head
context->fill ();
break;
case Trigger::PrevTrigger:
context->move_to (size / 2, 5 * scale);
context->line_to (size / 2, size - 3 * scale);
context->stroke ();
context->arc (size / 2, 5 * scale, 1.5 * scale, 0, 2 * M_PI); // arrow head
context->arc (size / 2, 5 * scale, 2 * scale, 0, 2 * M_PI); // arrow head
context->fill ();
break;
/* XXX Ben to add new icons for next two */
case Trigger::ForwardTrigger:
context->move_to (size / 2, 3 * scale);
context->line_to (size / 2, size - 5 * scale);
context->line_to (size / 2, size - 3 * scale);
context->stroke ();
context->arc (size / 2, size - 5 * scale, 1.5 * scale, 0, 2 * M_PI); // arrow head
context->arc (size / 2, 7 * scale, 2 * scale, 0, 2 * M_PI);
set_source_rgba (context, fg_color);
context->fill ();
context->arc (size / 2, 7 * scale, 1 * scale, 0, 2 * M_PI);
set_source_rgba (context, fill_color());
context->fill ();
set_source_rgba (context, fg_color);
context->arc (size / 2, size - 3 * scale, 2 * scale, 0, 2 * M_PI); // arrow head
context->fill ();
break;
case Trigger::ReverseTrigger:
context->move_to (size / 2, 5 * scale);
context->arc (size / 2, 3 * scale, 2 * scale, 0, 2 * M_PI); // arrow head
set_source_rgba (context, fg_color);
context->fill ();
context->move_to (size / 2, 3 * scale);
context->line_to (size / 2, size - 3 * scale);
context->stroke ();
context->arc (size / 2, 5 * scale, 1.5 * scale, 0, 2 * M_PI); // arrow head
context->arc (size / 2, size - 7 * scale, 2 * scale, 0, 2 * M_PI);
set_source_rgba (context, fg_color);
context->fill ();
context->arc (size / 2, size - 7 * scale, 1 * scale, 0, 2 * M_PI);
set_source_rgba (context, bg_color);
context->fill ();
break;
case Trigger::QueuedTrigger: {
Glib::RefPtr<Pango::Layout> layout = Pango::Layout::create (context);
@ -255,6 +279,8 @@ TriggerEntry::draw_follow_icon (Cairo::RefPtr<Cairo::Context> context, Trigger::
context->set_identity_matrix ();
} break;
case Trigger::OtherTrigger: {
context->set_line_width (1.5 * scale);
set_source_rgba (context, HSV (UIConfiguration::instance ().color ("neutral:midground")).lighter (0.25).color ()); //needs to be brighter to maintain balance
for (int i = 0; i<6; i++) {
Cairo::Matrix m = context->get_matrix();
context->translate (size / 2, size /2);
@ -281,8 +307,9 @@ TriggerEntry::draw_launch_icon (Cairo::RefPtr<Cairo::Context> context, float sz,
float margin = 4*scale;
float size = sz - 2*margin;
if (trigger()->active()) {
if (trigger()->launch_style()==Trigger::Toggle) {
bool active = trigger()->active();
if (active && trigger()->launch_style()==Trigger::Toggle) {
//clicking again will Stop this clip
set_source_rgba (context, UIConfiguration::instance ().color ("neutral:foreground"));
context->move_to (margin, margin);
@ -292,18 +319,7 @@ TriggerEntry::draw_launch_icon (Cairo::RefPtr<Cairo::Context> context, float sz,
context->rel_line_to (0, -size);
context->fill ();
return; //done
} else {
//actively playing; draw a filled play triangle
set_source_rgba (context, UIConfiguration::instance ().color ("neutral:foreground"));
context->move_to (margin, margin);
context->rel_line_to (0, size);
context->rel_line_to (size, -size/2);
context->fill ();
return; //done
}
}
set_source_rgba (context, UIConfiguration::instance ().color ("neutral:midground"));
if (!trigger()->region ()) {
//no content in this slot, it is only a Stop button
@ -312,26 +328,73 @@ TriggerEntry::draw_launch_icon (Cairo::RefPtr<Cairo::Context> context, float sz,
context->rel_line_to (0, size);
context->rel_line_to (-size, 0);
context->rel_line_to (0, -size);
set_source_rgba (context, UIConfiguration::instance ().color ("neutral:midground"));
context->stroke ();
return; //done
}
set_source_rgba (context, UIConfiguration::instance ().color ("neutral:midground"));
switch (trigger()->launch_style()) {
case Trigger::Toggle:
if (active) {
context->move_to (margin, margin); //special case: now it's a square Stop button
context->rel_line_to (size, 0);
context->rel_line_to (0, size);
context->rel_line_to (-size, 0);
context->line_to (margin, margin);
set_source_rgba (context, UIConfiguration::instance ().color ("neutral:foreground"));
context->fill ();
context->stroke ();
} else {
context->move_to (margin, margin); //boxy arrow
context->rel_line_to (0, size);
context->rel_line_to (size*1/3, 0);
context->rel_line_to (size*2/3, -size/2);
context->rel_line_to (-size*2/3, -size/2);
context->line_to (margin, margin);
set_source_rgba (context, UIConfiguration::instance ().color ("neutral:midground"));
context->stroke ();
}
break;
case Trigger::OneShot:
context->move_to (margin, margin);
context->rel_line_to (0, size);
context->rel_line_to (size, -size/2);
context->line_to (margin, margin);
if (active) {
set_source_rgba (context, UIConfiguration::instance ().color ("neutral:foreground"));
context->fill ();
context->stroke ();
} else {
set_source_rgba (context, UIConfiguration::instance ().color ("neutral:midground"));
context->stroke ();
}
break;
/* XXX ben this needs a new icon */
case Trigger::ReTrigger:
context->move_to (margin, margin);
context->rel_line_to (0, size);
context->rel_line_to (size, -size/2);
context->line_to (margin, margin);
case Trigger::ReTrigger: //line + boxy arrow + line
if (active) {
set_source_rgba (context, UIConfiguration::instance ().color ("neutral:foreground"));
} else {
set_source_rgba (context, UIConfiguration::instance ().color ("neutral:midground"));
}
//vertical line at left
context->set_line_width (2 * scale);
context->move_to (margin + 1*scale, margin);
context->line_to (margin + 1*scale, margin+size);
context->stroke ();
//small triangle
context->set_line_width (1 * scale);
context->move_to (margin + scale*4, margin + 2*scale);
context->line_to (margin + size, margin+size/2);
context->line_to (margin + scale*4, margin+size-2*scale);
context->line_to (margin + scale*4, margin + 2*scale);
if (active) {
context->fill ();
} else {
context->stroke ();
}
break;
case Trigger::Gate: //diamond shape
context->move_to ( margin+size/2, margin );
@ -339,10 +402,16 @@ TriggerEntry::draw_launch_icon (Cairo::RefPtr<Cairo::Context> context, float sz,
context->rel_line_to ( -size/2, size/2);
context->rel_line_to ( -size/2, -size/2);
context->rel_line_to ( size/2, -size/2);
if (active) {
set_source_rgba (context, UIConfiguration::instance ().color ("neutral:foreground"));
context->fill ();
context->stroke ();
} else {
set_source_rgba (context, UIConfiguration::instance ().color ("neutral:midground"));
context->stroke ();
}
break;
case Trigger::Repeat: //'stutter' shape
set_source_rgba (context, HSV (UIConfiguration::instance ().color ("neutral:midground")).lighter (0.25).color ()); //stutter shape needs to be brighter to maintain balance
context->set_line_width (1 * scale);
context->move_to ( margin, margin );
context->rel_line_to ( 0, size);
@ -353,6 +422,11 @@ TriggerEntry::draw_launch_icon (Cairo::RefPtr<Cairo::Context> context, float sz,
context->move_to ( margin + scale*6, margin + scale*3 );
context->rel_line_to ( 0, size - scale*6);
if (active) {
set_source_rgba (context, UIConfiguration::instance ().color ("neutral:foregroundest"));
} else {
set_source_rgba (context, HSV (UIConfiguration::instance ().color ("neutral:midground")).lighter (0.25).color ()); //stutter shape needs to be brighter to maintain balance
}
context->stroke ();
break;
default: