PortAudio: skip process callbacks until ports are established
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@ -641,7 +641,6 @@ PortAudioBackend::_start (bool for_latency_measurement)
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_measure_latency = for_latency_measurement;
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_run = true;
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_port_change_flag = false;
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if (_midi_driver_option == winmme_driver_name) {
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@ -680,8 +679,9 @@ PortAudioBackend::_start (bool for_latency_measurement)
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return PortReconnectError;
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}
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engine.reconnect_ports ();
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_run = true;
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engine.reconnect_ports ();
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_port_change_flag = false;
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if (_use_blocking_api) {
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