subtle changes to accomplish two goals (1) playhead should stop where the user pressed stopped (2) captured regions should end where the playhead ends
This commit is contained in:
parent
d1e303247b
commit
fa9780ba67
@ -255,7 +255,7 @@ class LIBARDOUR_API Diskstream : public SessionObject, public PublicDiskstream
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virtual void set_align_style_from_io() {}
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virtual void setup_destructive_playlist () {}
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virtual void use_destructive_playlist () {}
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virtual void prepare_to_stop (framepos_t pos);
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virtual void prepare_to_stop (framepos_t transport_pos, framepos_t audible_frame);
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void engage_record_enable ();
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void disengage_record_enable ();
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@ -60,7 +60,7 @@ public:
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virtual void transport_stopped_wallclock (struct tm &, time_t, bool) = 0;
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virtual bool pending_overwrite () const = 0;
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virtual double speed () const = 0;
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virtual void prepare_to_stop (framepos_t) = 0;
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virtual void prepare_to_stop (framepos_t,framepos_t) = 0;
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virtual void set_slaved (bool) = 0;
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virtual ChanCount n_channels () = 0;
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virtual framepos_t get_capture_start_frame (uint32_t n = 0) const = 0;
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@ -1323,7 +1323,7 @@ class LIBARDOUR_API Session : public PBD::StatefulDestructible, public PBD::Scop
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void start_locate (framepos_t, bool with_roll, bool with_flush, bool with_loop=false, bool force=false);
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void force_locate (framepos_t frame, bool with_roll = false);
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void set_track_speed (Track *, double speed);
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void set_transport_speed (double speed, bool abort = false, bool clear_state = false, bool as_default = false);
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void set_transport_speed (double speed, framepos_t destination_frame, bool abort = false, bool clear_state = false, bool as_default = false);
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void stop_transport (bool abort = false, bool clear_state = false);
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void start_transport ();
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void realtime_stop (bool abort, bool clear_state);
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@ -143,7 +143,7 @@ class LIBARDOUR_API Track : public Route, public PublicDiskstream
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void transport_stopped_wallclock (struct tm &, time_t, bool);
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bool pending_overwrite () const;
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double speed () const;
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void prepare_to_stop (framepos_t);
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void prepare_to_stop (framepos_t, framepos_t);
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void set_slaved (bool);
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ChanCount n_channels ();
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framepos_t get_capture_start_frame (uint32_t n = 0) const;
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@ -462,6 +462,8 @@ AudioDiskstream::process (BufferSet& bufs, framepos_t transport_frame, pframes_t
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Evoral::OverlapType ot = Evoral::coverage (first_recordable_frame, last_recordable_frame, transport_frame, transport_frame + nframes);
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calculate_record_range (ot, transport_frame, nframes, rec_nframes, rec_offset);
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DEBUG_TRACE (DEBUG::CaptureAlignment, string_compose ("%1: this time record %2 of %3 frames, offset %4\n", _name, rec_nframes, nframes, rec_offset));
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if (rec_nframes && !was_recording) {
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capture_captured = 0;
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was_recording = true;
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@ -1546,9 +1548,7 @@ AudioDiskstream::transport_stopped_wallclock (struct tm& when, time_t twhen, boo
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}
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_last_capture_sources.insert (_last_capture_sources.end(), srcs.begin(), srcs.end());
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// cerr << _name << ": there are " << capture_info.size() << " capture_info records\n";
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_playlist->clear_changes ();
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_playlist->set_capture_insertion_in_progress (true);
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_playlist->freeze ();
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@ -1703,8 +1703,8 @@ AudioDiskstream::finish_capture (boost::shared_ptr<ChannelList> c)
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accessors, so that invalidation will not occur (both non-realtime).
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*/
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// cerr << "Finish capture, add new CI, " << ci->start << '+' << ci->frames << endl;
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DEBUG_TRACE (DEBUG::CaptureAlignment, string_compose ("Finish capture, add new CI, %1 + %2\n", ci->start, ci->frames));
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capture_info.push_back (ci);
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capture_captured = 0;
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@ -252,8 +252,18 @@ Diskstream::set_capture_offset ()
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return;
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}
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_capture_offset = _io->latency();
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DEBUG_TRACE (DEBUG::CaptureAlignment, string_compose ("%1: using IO latency, capture offset set to %2\n", name(), _capture_offset));
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switch (_alignment_style) {
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case ExistingMaterial:
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_capture_offset = _io->latency();
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break;
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case CaptureTime:
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default:
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_capture_offset = 0;
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break;
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}
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DEBUG_TRACE (DEBUG::CaptureAlignment, string_compose ("%1: using IO latency, capture offset set to %2 with style = %3\n", name(), _capture_offset, enum_2_string (_alignment_style)));
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}
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@ -266,6 +276,7 @@ Diskstream::set_align_style (AlignStyle a, bool force)
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if ((a != _alignment_style) || force) {
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_alignment_style = a;
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set_capture_offset ();
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AlignmentStyleChanged ();
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}
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}
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@ -613,7 +624,7 @@ Diskstream::check_record_status (framepos_t transport_frame, bool can_record)
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return;
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}
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framecnt_t existing_material_offset = _session.worst_playback_latency();
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const framecnt_t existing_material_offset = _session.worst_playback_latency();
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if (possibly_recording == fully_rec_enabled) {
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@ -728,9 +739,26 @@ Diskstream::calculate_record_range (Evoral::OverlapType ot, framepos_t transport
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}
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void
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Diskstream::prepare_to_stop (framepos_t pos)
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Diskstream::prepare_to_stop (framepos_t transport_frame, framepos_t audible_frame)
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{
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last_recordable_frame = pos + _capture_offset;
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switch (_alignment_style) {
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case ExistingMaterial:
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last_recordable_frame = transport_frame + _capture_offset;
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DEBUG_TRACE (DEBUG::CaptureAlignment, string_compose("%1: prepare to stop sets last recordable frame to %2 + %3 = %4\n", _name, transport_frame, _capture_offset, last_recordable_frame));
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break;
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case CaptureTime:
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last_recordable_frame = audible_frame; // note that capture_offset is zero
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/* we may already have captured audio before the last_recordable_frame (audible frame),
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so deal with this.
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*/
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if (last_recordable_frame > capture_start_frame) {
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capture_captured = min (capture_captured, last_recordable_frame - capture_start_frame);
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}
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DEBUG_TRACE (DEBUG::CaptureAlignment, string_compose("%1: prepare to stop sets last recordable frame to audible frame @ %2\n", _name, audible_frame));
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break;
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}
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}
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void
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@ -192,7 +192,7 @@ Session::process_export_fw (pframes_t nframes)
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{
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if (!_export_started) {
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_export_started = true;
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set_transport_speed (1.0, false);
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set_transport_speed (1.0, 0, false);
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butler_transport_work ();
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g_atomic_int_set (&_butler->should_do_transport_work, 0);
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post_transport ();
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@ -154,11 +154,6 @@ Session::process_routes (pframes_t nframes, bool& need_butler)
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int declick = get_transport_declick_required();
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boost::shared_ptr<RouteList> r = routes.reader ();
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if (transport_sub_state & StopPendingCapture) {
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/* force a declick out */
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declick = -1;
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}
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const framepos_t start_frame = _transport_frame;
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const framepos_t end_frame = _transport_frame + floor (nframes * _transport_speed);
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@ -581,7 +576,7 @@ Session::follow_slave (pframes_t nframes)
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#endif
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if (_slave->give_slave_full_control_over_transport_speed()) {
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set_transport_speed (slave_speed, false, false);
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set_transport_speed (slave_speed, 0, false, false);
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//std::cout << "set speed = " << slave_speed << "\n";
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} else {
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float adjusted_speed = slave_speed + (1.5 * (delta / float(_current_frame_rate)));
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@ -1078,7 +1073,7 @@ Session::process_event (SessionEvent* ev)
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case SessionEvent::SetTransportSpeed:
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set_transport_speed (ev->speed, ev->yes_or_no, ev->second_yes_or_no, ev->third_yes_or_no);
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set_transport_speed (ev->speed, ev->target_frame, ev->yes_or_no, ev->second_yes_or_no, ev->third_yes_or_no);
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break;
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case SessionEvent::PunchIn:
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@ -1101,8 +1096,8 @@ Session::process_event (SessionEvent* ev)
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case SessionEvent::StopOnce:
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if (!non_realtime_work_pending()) {
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stop_transport (ev->yes_or_no);
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_clear_event_type (SessionEvent::StopOnce);
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stop_transport (ev->yes_or_no);
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}
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remove = false;
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del = false;
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@ -139,8 +139,8 @@ Session::request_track_speed (Track* tr, double speed)
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void
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Session::request_stop (bool abort, bool clear_state)
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{
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SessionEvent* ev = new SessionEvent (SessionEvent::SetTransportSpeed, SessionEvent::Add, SessionEvent::Immediate, 0, 0.0, abort, clear_state);
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DEBUG_TRACE (DEBUG::Transport, string_compose ("Request transport stop, abort = %1, clear state = %2\n", abort, clear_state));
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SessionEvent* ev = new SessionEvent (SessionEvent::SetTransportSpeed, SessionEvent::Add, SessionEvent::Immediate, audible_frame(), 0.0, abort, clear_state);
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DEBUG_TRACE (DEBUG::Transport, string_compose ("Request transport stop, audible %3 transport %4 abort = %1, clear state = %2\n", abort, clear_state, audible_frame(), _transport_frame));
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queue_event (ev);
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}
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@ -257,27 +257,12 @@ Session::realtime_stop (bool abort, bool clear_state)
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for (RouteList::iterator i = r->begin (); i != r->end(); ++i) {
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(*i)->realtime_handle_transport_stopped ();
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}
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DEBUG_TRACE (DEBUG::Transport, string_compose ("stop complete, auto-return scheduled for return to %1\n", _requested_return_frame));
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if (actively_recording()) {
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/* move the transport position back to where the
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request for a stop was noticed. we rolled
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past that point to pick up delayed input (and/or to delick)
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*/
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if (worst_playback_latency() > current_block_size) {
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/* we rolled past the stop point to pick up data that had
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not yet arrived. move back to where the stop occured.
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*/
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decrement_transport_position (current_block_size + (worst_input_latency() - current_block_size));
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} else {
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decrement_transport_position (current_block_size);
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}
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/* the duration change is not guaranteed to have happened, but is likely */
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todo = PostTransportWork (todo | PostTransportDuration);
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}
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/* the duration change is not guaranteed to have happened, but is likely */
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todo = PostTransportWork (todo | PostTransportDuration);
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if (abort) {
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todo = PostTransportWork (todo | PostTransportAbort);
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@ -750,8 +735,10 @@ Session::check_declick_out ()
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start_locate (pending_locate_frame, pending_locate_roll, pending_locate_flush);
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transport_sub_state &= ~(PendingDeclickOut|PendingLocate);
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} else {
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stop_transport (pending_abort);
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transport_sub_state &= ~(PendingDeclickOut|PendingLocate);
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if (!(transport_sub_state & StopPendingCapture)) {
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stop_transport (pending_abort);
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transport_sub_state &= ~(PendingDeclickOut|PendingLocate);
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}
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}
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} else if (transport_sub_state & PendingLoopDeclickOut) {
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@ -952,7 +939,7 @@ Session::locate (framepos_t target_frame, bool with_roll, bool with_flush, bool
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if (!force && _transport_frame == target_frame && !loop_changing && !for_seamless_loop) {
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if (with_roll) {
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set_transport_speed (1.0, false);
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set_transport_speed (1.0, 0, false);
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}
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loop_changing = false;
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Located (); /* EMIT SIGNAL */
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@ -1097,7 +1084,7 @@ Session::locate (framepos_t target_frame, bool with_roll, bool with_flush, bool
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* @param speed New speed
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*/
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void
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Session::set_transport_speed (double speed, bool abort, bool clear_state, bool as_default)
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Session::set_transport_speed (double speed, framepos_t destination_frame, bool abort, bool clear_state, bool as_default)
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{
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DEBUG_TRACE (DEBUG::Transport, string_compose ("@ %5 Set transport speed to %1, abort = %2 clear_state = %3, current = %4 as_default %6\n",
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speed, abort, clear_state, _transport_speed, _transport_frame, as_default));
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@ -1135,7 +1122,7 @@ Session::set_transport_speed (double speed, bool abort, bool clear_state, bool a
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if (Config->get_monitoring_model() == HardwareMonitoring) {
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set_track_monitor_input_status (true);
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}
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if (synced_to_engine ()) {
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if (clear_state) {
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/* do this here because our response to the slave won't
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@ -1146,6 +1133,12 @@ Session::set_transport_speed (double speed, bool abort, bool clear_state, bool a
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}
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_engine.transport_stop ();
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} else {
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bool const auto_return_enabled = (!config.get_external_sync() && (config.get_auto_return() || abort));
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if (!auto_return_enabled) {
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_requested_return_frame = destination_frame;
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}
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stop_transport (abort);
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}
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@ -1251,59 +1244,77 @@ Session::stop_transport (bool abort, bool clear_state)
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return;
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}
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if (actively_recording() && !(transport_sub_state & StopPendingCapture) && worst_input_latency() > current_block_size) {
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if (!get_transport_declick_required()) {
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/* stop has not yet been scheduled */
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boost::shared_ptr<RouteList> rl = routes.reader();
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framepos_t stop_target = audible_frame();
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for (RouteList::iterator i = rl->begin(); i != rl->end(); ++i) {
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boost::shared_ptr<Track> tr = boost::dynamic_pointer_cast<Track> (*i);
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if (tr) {
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tr->prepare_to_stop (_transport_frame);
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tr->prepare_to_stop (_transport_frame, stop_target);
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}
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}
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/* we need to capture the audio that has still not yet been received by the system
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at the time the stop is requested, so we have to roll past that time.
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SubState new_bits;
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if (actively_recording() && /* we are recording */
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worst_input_latency() > current_block_size) { /* input latency exceeds block size, so simple 1 cycle delay before stop is not enough */
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/* we need to capture the audio that is still somewhere in the pipeline between
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wherever it was generated and the process callback. This means that even though
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the user (or something else) has asked us to stop, we have to roll
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past this point and then reset the playhead/transport location to
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the position at which the stop was requested.
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we want to declick before stopping, so schedule the autostop for one
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block before the actual end. we'll declick in the subsequent block,
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and then we'll really be stopped.
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we still need playback to "stop" now, however, which is why we schedule
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a declick below.
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*/
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DEBUG_TRACE (DEBUG::Transport, string_compose ("stop transport requested @ %1, scheduled for + %2 = %3, abort = %4\n",
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_transport_frame, _worst_input_latency,
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_transport_frame + _worst_input_latency,
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abort));
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SessionEvent *ev = new SessionEvent (SessionEvent::StopOnce, SessionEvent::Replace,
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_transport_frame + _worst_input_latency,
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0, 0, abort);
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merge_event (ev);
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/* request a declick at the start of the next process cycle() so that playback ceases.
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It will remain silent until we actually stop (at the StopOnce event somewhere in
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the future). The extra flag (StopPendingCapture) is set to ensure that check_declick_out()
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does not stop the transport too early.
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*/
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new_bits = SubState (PendingDeclickOut|StopPendingCapture);
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} else {
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/* Not recording, schedule a declick in the next process() cycle and then stop at its end */
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new_bits = PendingDeclickOut;
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}
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/* we'll be called again after the declick */
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transport_sub_state = SubState (transport_sub_state|new_bits);
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pending_abort = abort;
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return;
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} else {
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/* declick was scheduled, but we've been called again, which means it is really time to stop
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XXX: we should probably split this off into its own method and call it explicitly.
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*/
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DEBUG_TRACE (DEBUG::Transport, string_compose ("stop transport requested @ %1, scheduled for + %2 - %3 = %4, abort = %5\n",
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_transport_frame, _worst_input_latency, current_block_size,
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_transport_frame - _worst_input_latency - current_block_size,
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abort));
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SessionEvent *ev = new SessionEvent (SessionEvent::StopOnce, SessionEvent::Replace,
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_transport_frame + _worst_input_latency - current_block_size,
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0, 0, abort);
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merge_event (ev);
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transport_sub_state |= StopPendingCapture;
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pending_abort = abort;
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return;
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realtime_stop (abort, clear_state);
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_butler->schedule_transport_work ();
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}
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if ((transport_sub_state & PendingDeclickOut) == 0) {
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if (!(transport_sub_state & StopPendingCapture)) {
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boost::shared_ptr<RouteList> rl = routes.reader();
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for (RouteList::iterator i = rl->begin(); i != rl->end(); ++i) {
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boost::shared_ptr<Track> tr = boost::dynamic_pointer_cast<Track> (*i);
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if (tr) {
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tr->prepare_to_stop (_transport_frame);
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}
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}
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}
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transport_sub_state |= PendingDeclickOut;
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/* we'll be called again after the declick */
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pending_abort = abort;
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return;
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}
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realtime_stop (abort, clear_state);
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_butler->schedule_transport_work ();
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}
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/** Called from the process thread */
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@ -766,9 +766,9 @@ Track::speed () const
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}
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void
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Track::prepare_to_stop (framepos_t p)
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Track::prepare_to_stop (framepos_t t, framepos_t a)
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{
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_diskstream->prepare_to_stop (p);
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_diskstream->prepare_to_stop (t, a);
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}
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void
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