fix an issue with selection rects not being redrawn correctly
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@ -864,6 +864,11 @@ TimeAxisView::show_selection (TimeSelection& ts)
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x2 = _editor.sample_to_pixel (start + cnt - 1);
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x2 = _editor.sample_to_pixel (start + cnt - 1);
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y2 = current_height() - 1;
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y2 = current_height() - 1;
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/* rect must be visible for the change in its bounding box to
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cause a redraw.
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*/
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rect->rect->show ();
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rect->rect->set (ArdourCanvas::Rect (x1, 0, x2, y2));
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rect->rect->set (ArdourCanvas::Rect (x1, 0, x2, y2));
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// trim boxes are at the top for selections
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// trim boxes are at the top for selections
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@ -879,7 +884,6 @@ TimeAxisView::show_selection (TimeSelection& ts)
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rect->end_trim->hide();
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rect->end_trim->hide();
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}
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}
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rect->rect->show ();
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used_selection_rects.push_back (rect);
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used_selection_rects.push_back (rect);
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}
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}
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}
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}
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