Add Lua example snippet to set region fades
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share/scripts/s_set_region_fades.lua
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44
share/scripts/s_set_region_fades.lua
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ardour { ["type"] = "Snippet", name = "Set Region Fades" }
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function factory () return function ()
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-- ensure sure that fades are used and visible
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-- (Session > Properties > Fades)
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assert (Session:cfg():get_use_region_fades())
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assert (Session:cfg():get_show_region_fades())
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-- get Editor selection
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-- http://manual.ardour.org/lua-scripting/class_reference/#ArdourUI:Editor
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-- http://manual.ardour.org/lua-scripting/class_reference/#ArdourUI:Selection
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local sel = Editor:get_selection ()
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-- query the session's currane sample-rate
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local sr = Session:nominal_sample_rate ()
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-- iterate over Regions that part of the selection
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-- http://manual.ardour.org/lua-scripting/class_reference/#ArdourUI:RegionSelection
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for r in sel.regions:regionlist ():iter () do
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-- each of the items 'r' is-a
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-- http://manual.ardour.org/lua-scripting/class_reference/#ARDOUR:Region
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-- test if it is an audio region
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local ar = r:to_audioregion ()
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if ar:isnil () then goto next end
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-- fade in/out for 500 msec, or half the region-length, whatever is shorter
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local fadelen = .5 * sr
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if fadelen > r:length () / 2 then
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fadelen = r:length () / 2
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end
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-- https://manual.ardour.org/lua-scripting/class_reference/#ARDOUR.FadeShape
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ar:set_fade_in_shape (ARDOUR.FadeShape.FadeConstantPower)
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ar:set_fade_in_length (fadelen)
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ar:set_fade_in_active (true)
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ar:set_fade_out_shape (ARDOUR.FadeShape.FadeConstantPower)
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ar:set_fade_out_length (fadelen)
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ar:set_fade_out_active (true)
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::next::
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end
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end end
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