Use cross-platform packaging version script in MinGW build
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@ -26,8 +26,9 @@ BUILD_DIR=$BASE/build
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BUILD_CACHE_FILE=$BUILD_DIR/c4che/_cache.py
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TOOLS_DIR=$BASE/tools/windows_packaging
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. ../define_versions.sh
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APPNAME=`grep -m 1 '^APPNAME' $BASE/wscript | awk '{print $3}' | sed "s/'//g"`
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VERSION=`grep -m 1 '^VERSION' $BASE/wscript | awk '{print $3}' | sed "s/'//g"`
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# These are only relevant after a build
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if test -f $BUILD_CACHE_FILE
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@ -35,9 +36,9 @@ then
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# Figure out the Build Type
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if grep -q "DEBUG = True" $BUILD_CACHE_FILE; then
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DEBUG=1
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PACKAGE_DIR="$APPNAME-$VERSION-win32-dbg"
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PACKAGE_DIR="$APPNAME-${version}-win32-dbg"
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else
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PACKAGE_DIR="$APPNAME-$VERSION-win32"
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PACKAGE_DIR="$APPNAME-${version}-win32"
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fi
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if grep -q "BUILD_TESTS = True" $BUILD_CACHE_FILE; then
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