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triggerbox (UI): set displayed name when region/name changes

This commit is contained in:
Paul Davis 2021-08-05 16:20:56 -06:00
parent a8f32b28e1
commit f681212f42
2 changed files with 26 additions and 7 deletions

View File

@ -34,6 +34,7 @@
#include "gtkmm2ext/utils.h"
#include "ardour_ui.h"
#include "gui_thread.h"
#include "triggerbox_ui.h"
#include "public_editor.h"
#include "ui_config.h"
@ -75,20 +76,34 @@ TriggerEntry::TriggerEntry (Canvas* canvas, ARDOUR::Trigger& t)
name_text = new Text (this);
name_text->set_font_description (UIConfiguration::instance().get_NormalFont());
if (_trigger.region()) {
name_text->set (short_version (_trigger.region()->name(), 20));
} else {
/* we need some spaces to have something to click on */
name_text->set (X_(" "));
}
name_text->set_color (Gtkmm2ext::contrasting_text_color (fill_color()));
name_text->set_position (Duple (50, 4. * scale));
_trigger.PropertyChanged.connect (trigger_prop_connection, MISSING_INVALIDATOR, boost::bind (&TriggerEntry::prop_change, this, _1), gui_context());
prop_change (PropertyChange (ARDOUR::Properties::name));
}
TriggerEntry::~TriggerEntry ()
{
}
void
TriggerEntry::prop_change (PropertyChange const & change)
{
if (change.contains (ARDOUR::Properties::name)) {
if (_trigger.region()) {
name_text->set (short_version (_trigger.region()->name(), 20));
} else {
/* we need some spaces to have something to click on */
name_text->set (X_(" "));
}
}
}
/* ---------------------------- */
TriggerBoxUI::TriggerBoxUI (ArdourCanvas::Item* parent, TriggerBox& tb)
@ -358,7 +373,6 @@ TriggerBoxUI::sample_chosen (int response, size_t n)
std::string path = file_chooser->get_filename ();
_triggerbox.set_from_path (n, path);
}
/* ------------ */

View File

@ -23,6 +23,8 @@
#include <gtkmm/window.h>
#include "pbd/properties.h"
#include "ardour/triggerbox.h"
#include "canvas/box.h"
@ -56,6 +58,9 @@ class TriggerEntry : public ArdourCanvas::Rectangle
private:
ARDOUR::Trigger& _trigger;
PBD::ScopedConnection trigger_prop_connection;
void prop_change (PBD::PropertyChange const & change);
};
class TriggerBoxUI : public ArdourCanvas::Box