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faderport: turn out all lights from destructor, and use Port::drain() to make sure data gets out

This commit is contained in:
Paul Davis 2016-02-01 13:27:08 -05:00
parent 5153631d70
commit f40167cb40

View File

@ -195,6 +195,8 @@ FaderPort::FaderPort (Session& s)
FaderPort::~FaderPort ()
{
all_lights_out ();
if (_input_port) {
DEBUG_TRACE (DEBUG::FaderPort, string_compose ("unregistering input port %1\n", boost::shared_ptr<ARDOUR::Port>(_input_port)->name()));
AudioEngine::instance()->unregister_port (_input_port);
@ -202,7 +204,7 @@ FaderPort::~FaderPort ()
}
if (_output_port) {
// _output_port->drain (10000); //ToDo: is this necessary? It hangs the shutdown, for me
_output_port->drain (10000, 250000); /* check every 10 msecs, wait up to 1/4 second for the port to drain */
DEBUG_TRACE (DEBUG::FaderPort, string_compose ("unregistering output port %1\n", boost::shared_ptr<ARDOUR::Port>(_output_port)->name()));
AudioEngine::instance()->unregister_port (_output_port);
_output_port.reset ();