diff --git a/gtk2_ardour/trigger_ui.cc b/gtk2_ardour/trigger_ui.cc index d08308de48..8d0e509de2 100644 --- a/gtk2_ardour/trigger_ui.cc +++ b/gtk2_ardour/trigger_ui.cc @@ -247,7 +247,7 @@ TriggerUI::choose_sample (bool allow_multiple_select) _file_chooser->set_select_multiple (allow_multiple_select); _file_chooser_connection.disconnect (); - _file_chooser_connection = _file_chooser->signal_response ().connect (sigc::mem_fun (*this, &SlotPropertyTable::sample_chosen)); + _file_chooser_connection = _file_chooser->signal_response ().connect (sigc::mem_fun (*this, &TriggerUI::sample_chosen)); _file_chooser->present (); } @@ -304,13 +304,13 @@ TriggerUI::start_rename () _nameentry.add_modal_grab (); _renaming = true; - _entry_connections.push_back (_nameentry.signal_changed().connect (sigc::mem_fun (*this, &SlotPropertyTable::entry_changed))); - _entry_connections.push_back (_nameentry.signal_activate().connect (sigc::mem_fun (*this, &SlotPropertyTable::entry_activated))); - _entry_connections.push_back (_nameentry.signal_key_press_event().connect (sigc::mem_fun (*this, &SlotPropertyTable::entry_key_press), false)); - _entry_connections.push_back (_nameentry.signal_key_release_event().connect (sigc::mem_fun (*this, &SlotPropertyTable::entry_key_release), false)); - _entry_connections.push_back (_nameentry.signal_button_press_event ().connect (sigc::mem_fun (*this, &SlotPropertyTable::entry_button_press), false)); - _entry_connections.push_back (_nameentry.signal_focus_in_event ().connect (sigc::mem_fun (*this, &SlotPropertyTable::entry_focus_in))); - _entry_connections.push_back (_nameentry.signal_focus_out_event ().connect (sigc::mem_fun (*this, &SlotPropertyTable::entry_focus_out))); + _entry_connections.push_back (_nameentry.signal_changed().connect (sigc::mem_fun (*this, &TriggerUI::entry_changed))); + _entry_connections.push_back (_nameentry.signal_activate().connect (sigc::mem_fun (*this, &TriggerUI::entry_activated))); + _entry_connections.push_back (_nameentry.signal_key_press_event().connect (sigc::mem_fun (*this, &TriggerUI::entry_key_press), false)); + _entry_connections.push_back (_nameentry.signal_key_release_event().connect (sigc::mem_fun (*this, &TriggerUI::entry_key_release), false)); + _entry_connections.push_back (_nameentry.signal_button_press_event ().connect (sigc::mem_fun (*this, &TriggerUI::entry_button_press), false)); + _entry_connections.push_back (_nameentry.signal_focus_in_event ().connect (sigc::mem_fun (*this, &TriggerUI::entry_focus_in))); + _entry_connections.push_back (_nameentry.signal_focus_out_event ().connect (sigc::mem_fun (*this, &TriggerUI::entry_focus_out))); return true; }