Prevent accumulating events during freewheel export
When exporting many ranges, locate and restarting transport for every ranged a SessionEvent::TransportStateChange event is queued. Since freewheel export does not process events. Those events can accumulate: https://discourse.ardour.org/t/pipewire-jack-export-freeze/107383/18?u=x42 During export those requests can be safely ignored because the only purpose is to emit a TransportStateChange() signal when the playhead passes a given location and notify the UI.
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@ -346,6 +346,16 @@ Session::process_export_fw (pframes_t nframes)
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butler_completed_transport_work ();
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}
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{
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SessionEvent* ev;
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while (pending_events.read (&ev, 1) == 1) {
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merge_event (ev);
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}
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/* remove TransportStateChange events (which otherwise accumulate with each exported range) */
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ev = new SessionEvent (SessionEvent::TransportStateChange, SessionEvent::Clear, SessionEvent::Immediate, 0, 0);
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merge_event (ev);
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}
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if (_remaining_latency_preroll > 0) {
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samplepos_t remain = std::min ((samplepos_t)nframes, _remaining_latency_preroll);
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