VST3: add generic uname -m
fallback
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@ -28,6 +28,10 @@
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#include <utime.h>
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#endif
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#ifndef PLATFORM_WINDOWS
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#include <sys/utsname.h>
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#endif
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#include "vst3/vst3.h"
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#include "pbd/basename.h"
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@ -205,6 +209,19 @@ static std::string vst3_bindir () {
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# else
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return "x86-win";
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# endif
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#elif defined(__FreeBSD__) || defined(__OpenBSD__) || defined(__NetBSD__)
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# warning VST3 bundle on *BSD is not defined in the spec
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/* https://steinbergmedia.github.io/vst3_doc/vstinterfaces/vst3loc.html
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* does not mention BSD. The following follows the Linux convention:
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*/
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static std::string _vst3_bindir;
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if (_vst3_bindir.empty ()) {
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struct utsname utb;
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if (uname (&utb) >= 0) {
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_vst3_bindir = std::string (utb.machine) + "-bsd";
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}
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}
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return _vst3_bindir;
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#else // Linux
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# if defined __x86_64__ || defined _M_X64
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return "x86_64-linux";
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@ -212,12 +229,19 @@ static std::string vst3_bindir () {
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return "i386-linux";
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# elif defined __aarch64__
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return "aarch64-linux";
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# elif defined __arm__
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return "armv7l-linux";
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#else
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// other ARM, linux-PPC ?
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return "*-linux"; // XXX
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#endif
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# else
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/* generic fallback, mainly used for __arm__ to expand
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* to armv6l-linux, armv7l-linux, armv8l-linux.
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*/
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static std::string _vst3_bindir;
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if (_vst3_bindir.empty ()) {
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struct utsname utb;
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if (uname (&utb) >= 0) {
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_vst3_bindir = std::string (utb.machine) + "-linux";
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}
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}
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return _vst3_bindir;
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# endif
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#endif
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return "";
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}
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