13
0

variable name change: percent is 0..100, 0..1.0 is a fraction

This commit is contained in:
Paul Davis 2015-10-21 08:09:40 -04:00
parent 6e7ca06f63
commit ea95bef27b

View File

@ -73,9 +73,9 @@ class LIBPBD_API Controllable : public PBD::StatefulDestructible {
virtual double internal_to_user (double i) const {return i;} //by default the internal value is the same as the user value
virtual double user_to_internal (double i) const {return i;} //by default the internal value is the same as the user value
/** Get and Set `interface' value (typically, percent of knob travel) */
/** Get and Set `interface' value (typically, fraction of knob travel) */
virtual float get_interface() const { return (internal_to_interface(get_value())); }
virtual void set_interface (float percent) { percent = min( max(0.0f, percent), 1.0f); set_value(interface_to_internal(percent)); }
virtual void set_interface (float fraction) { fraction = min( max(0.0f, fraction), 1.0f); set_value(interface_to_internal(fraction)); }
/** Get and Set `user' value ( dB or milliseconds, etc. This MIGHT be the same as the internal value, but in a few cases it is not ) */
virtual float get_user() const { return (internal_to_user(get_value())); }