remove some unnecessary and hard-to-compile-on-OSX debug stuff
git-svn-id: svn://localhost/ardour2/branches/3.0@8005 d708f5d6-7413-0410-9779-e7cbd77b26cf
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@ -276,22 +276,6 @@ MonitorProcessor::run (BufferSet& bufs, framepos_t /*start_frame*/, framepos_t /
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}
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}
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DEBUG_TRACE (DEBUG::Monitor,
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string_compose("channel %1 SB %12 sb %2 gc %3 gd %4 cd %5 dl %6 cp %7 cc %8 cs %9 sc %10 TG %11\n",
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chn,
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solo_boost,
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global_cut,
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global_dim,
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_channels[chn]->dim,
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dim_level,
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_channels[chn]->polarity,
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_channels[chn]->cut,
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_channels[chn]->soloed,
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solo_cnt,
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target_gain,
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(float) _solo_boost_level.val()
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));
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if (target_gain != _channels[chn]->current_gain || target_gain != 1.0f) {
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Amp::apply_gain (*b, nframes, _channels[chn]->current_gain, target_gain);
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