potential fix for some AU plugin UIs not displaying
looks like not all AU plugin GUIs redraw themselves if
[win setAutodisplay:1] is unnot.
A user reported that some Waves plugins and Shattered Glass 32bit AUs
are blank in 4.4 on 32bit OSX.
see also 5eefdf7
and earlier AU/API changes.
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parent
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commit
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@ -813,12 +813,11 @@ AUPluginUI::lower_box_size_allocate (Gtk::Allocation& allocation)
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gboolean
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AUPluginUI::lower_box_expose (GdkEventExpose* event)
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{
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#if 0 // AU view magically redraws by itself
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[au_view drawRect:NSMakeRect(event->area.x,
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event->area.y,
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event->area.width,
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event->area.height)];
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#endif
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/* hack to keep ardour responsive
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* some UIs (e.g Addictive Drums) completely hog the CPU
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*/
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