Default_Play_Speed: changing default_play_speed should also immediately change the engine speed
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@ -322,6 +322,7 @@ void
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Session::set_default_play_speed (double spd, TransportRequestSource origin)
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{
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_transport_fsm->set_default_speed(spd);
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TFSM_SPEED(spd);
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TransportStateChange (); /* EMIT SIGNAL */
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}
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