From e3e18b746fbb805fb478da20de295450271d03bd Mon Sep 17 00:00:00 2001 From: Robin Gareus Date: Fri, 6 Sep 2019 18:18:29 +0200 Subject: [PATCH] Add Readme to the Lua script folder --- scripts/README | 29 +++++++++++++++++++++++++++++ 1 file changed, 29 insertions(+) create mode 100644 scripts/README diff --git a/scripts/README b/scripts/README new file mode 100644 index 0000000000..2527498ee3 --- /dev/null +++ b/scripts/README @@ -0,0 +1,29 @@ +Ardour Lua Scripts +================== + +https://manual.ardour.org/lua-scripting/ + +For upstream script addition, please file a pull-request at +https://github.com/Ardour/ardour/tree/master/scripts + +Script Naming conventions: + +^_ + A script filename with a leading underscore indicates an example script. + These scripts are only available from ardour's git repository and not + installed nor included with binary bundles. + +^__ + Scripts with a filename starting with two underscores are excluded from + unit-tests. This is currently the case for convolver, fluidsynth and + plugin-modulation. + They depend on external files (soundfont, impulse-response) or a specific + session-setup (plugin-modulation needs an automatable plugin). + +^s_ + A filename beginning with "s_" indicates a code snippet. + These scripts can only be used in the interactive interpreter + (Window > Scripting). They may be useful by themselves or handy for copy/edit + to create EditorActions. + The filename prefix is only for convenience, "type" = "Snippet" is used when + scripts are listed at runtime.