13
0

Make sure that the preprocessor directive in 'winmain.cc' matches the one in 'main.cc'

(also, some minor housekeeping)
This commit is contained in:
John Emmas 2014-04-15 10:56:12 +01:00
parent 396fae31a9
commit dcd18d84ef
2 changed files with 9 additions and 5 deletions

View File

@ -2,7 +2,7 @@
<VisualStudioProject <VisualStudioProject
ProjectType="Visual C++" ProjectType="Visual C++"
Version="8.00" Version="8.00"
Name="Ardour3" Name="Mixbus3"
ProjectGUID="{94B9EA5B-1D83-4573-9F02-29A2E33E6D1F}" ProjectGUID="{94B9EA5B-1D83-4573-9F02-29A2E33E6D1F}"
RootNamespace="Ardour3" RootNamespace="Ardour3"
> >
@ -1238,10 +1238,14 @@
RelativePath="..\gtk2_ardour\windows_vst_plugin_ui.cc" RelativePath="..\gtk2_ardour\windows_vst_plugin_ui.cc"
> >
</File> </File>
<File <Filter
RelativePath="..\gtk2_ardour\msvc\winmain.cc" Name="msvc"
> >
</File> <File
RelativePath="..\gtk2_ardour\msvc\winmain.cc"
>
</File>
</Filter>
</Filter> </Filter>
<Filter <Filter
Name="Header Files" Name="Header Files"

View File

@ -19,7 +19,7 @@
int ardour_main (int argc, char *argv[]); int ardour_main (int argc, char *argv[]);
#if (defined(LXVST_SUPPORT) || (defined(COMPILER_MSVC) && defined(NDEBUG) && !defined(RDC_BUILD))) #if (defined(COMPILER_MSVC) && defined(NDEBUG) && !defined(RDC_BUILD))
#include <fcntl.h> #include <fcntl.h>
#include <shellapi.h> #include <shellapi.h>