fixes for canvas text display on Retina (from Valeriy)
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@ -147,10 +147,20 @@ Text::__redraw (Glib::RefPtr<Pango::Layout> layout) const
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_width = w + _width_correction;
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_height = h;
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#ifdef __APPLE__
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_image = Cairo::ImageSurface::create (Cairo::FORMAT_ARGB32, _width * 2, _height * 2);
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#else
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_image = Cairo::ImageSurface::create (Cairo::FORMAT_ARGB32, _width, _height);
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#endif
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Cairo::RefPtr<Cairo::Context> img_context = Cairo::Context::create (_image);
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#ifdef __APPLE__
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/* Below, the rendering scaling is set to support retina display
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*/
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img_context->scale (2, 2);
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#endif
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/* and draw, in the appropriate color of course */
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if (_outline) {
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@ -193,8 +203,18 @@ Text::render (Rect const & area, Cairo::RefPtr<Cairo::Context> context) const
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Rect intersection (i.get());
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context->rectangle (intersection.x0, intersection.y0, intersection.width(), intersection.height());
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#ifdef __APPLE__
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/* Below, the rendering scaling is set to support retina display
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*/
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Cairo::Matrix original_matrix = context->get_matrix();
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context->scale (0.5, 0.5);
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context->set_source (_image, self.x0 * 2, self.y0 * 2);
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context->fill ();
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context->set_matrix (original_matrix);
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#else
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context->set_source (_image, self.x0, self.y0);
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context->fill ();
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#endif
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}
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void
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