new Session::default_track_name_pattern (DataType) method, based on an idea in Tracks
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@ -567,6 +567,8 @@ class LIBARDOUR_API Session : public PBD::StatefulDestructible, public PBD::Scop
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AudioEngine & engine() { return _engine; }
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AudioEngine const & engine () const { return _engine; }
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static std::string default_track_name_pattern (DataType);
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/* Time */
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framepos_t transport_frame () const {return _transport_frame; }
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@ -2232,6 +2232,25 @@ Session::count_existing_track_channels (ChanCount& in, ChanCount& out)
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}
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}
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string
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Session::default_track_name_pattern (DataType t)
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{
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switch (t) {
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case DataType::AUDIO:
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if (Profile->get_trx()) {
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return _("Track ");
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} else {
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return _("Audio ");
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}
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break;
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case DataType::MIDI:
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return _("MIDI ");
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}
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return "";
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}
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/** Caller must not hold process lock
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* @param name_template string to use for the start of the name, or "" to use "MIDI".
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* @param instrument plugin info for the instrument to insert pre-fader, if any
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@ -2246,7 +2265,8 @@ Session::new_midi_track (const ChanCount& input, const ChanCount& output, boost:
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RouteList new_routes;
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list<boost::shared_ptr<MidiTrack> > ret;
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bool const use_number = (how_many != 1) || name_template.empty () || name_template == _("MIDI");
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const string name_pattern = default_track_name_pattern (DataType::MIDI);
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bool const use_number = (how_many != 1) || name_template.empty () || (name_template == name_pattern);
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while (how_many) {
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if (!find_route_name (name_template.empty() ? _("MIDI") : name_template, ++track_id, track_name, use_number)) {
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@ -2783,15 +2803,8 @@ Session::new_audio_track (int input_channels, int output_channels, TrackMode mod
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RouteList new_routes;
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list<boost::shared_ptr<AudioTrack> > ret;
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string name_pattern;
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if (Profile->get_trx() ) {
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name_pattern = "Track ";
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} else {
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name_pattern = "Audio ";
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}
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bool const use_number = (how_many != 1) || name_template.empty () || name_template == _(name_pattern.c_str() );
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const string name_pattern = default_track_name_pattern (DataType::AUDIO);
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bool const use_number = (how_many != 1) || name_template.empty () || (name_template == name_pattern);
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while (how_many) {
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