Pre-seed Lua action-buttons
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3208535c20
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d226b63e70
@ -1320,6 +1320,7 @@ LuaInstance::load_state ()
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{
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std::string uiscripts;
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if (!find_file (ardour_config_search_path(), ui_scripts_file_name, uiscripts)) {
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pre_seed_scripts ();
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return -1;
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}
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XMLTree tree;
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@ -1466,6 +1467,24 @@ LuaInstance::set_state (const XMLNode& node)
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return 0;
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}
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void
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LuaInstance::pre_seed_scripts ()
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{
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LuaScriptInfoPtr spi = LuaScripting::instance ().by_name ("Mixer Screenshot", LuaScriptInfo::EditorAction);
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int id = 0;
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if (spi) {
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try {
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std::string script = Glib::file_get_contents (spi->path);
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LuaState ls;
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register_classes (ls.getState ());
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LuaScriptParamList lsp = LuaScriptParams::script_params (ls, spi->path, "action_params");
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LuaScriptParamPtr lspp (new LuaScriptParam("x-script-origin", "", spi->path, false, true));
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lsp.push_back (lspp);
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set_lua_action (id++, "Mixer Screenshot", script, lsp);
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} catch (...) { }
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}
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}
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bool
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LuaInstance::interactive_add (LuaScriptInfo::ScriptType type, int id)
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{
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@ -155,6 +155,7 @@ private:
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void init ();
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void set_dirty ();
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void session_going_away ();
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void pre_seed_scripts ();
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LuaState lua;
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