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Fix guard point logic for editor_add_ordered API.

Previously the code was too simple and potentially added points out of
order, leading to automation jumping back in time.
This commit is contained in:
Robin Gareus 2024-07-12 00:45:37 +02:00 committed by Paul Davis
parent ac5e59e94d
commit cfdba3e515

View File

@ -732,8 +732,8 @@ ControlList::editor_add_ordered (OrderedPoints const & points, bool with_guard)
{ {
Glib::Threads::RWLock::WriterLock lm (_lock); Glib::Threads::RWLock::WriterLock lm (_lock);
Temporal::timepos_t earliest = points.front().when; Temporal::timepos_t earliest = ensure_time_domain (points.front().when);
Temporal::timepos_t latest = points.back().when; Temporal::timepos_t latest = ensure_time_domain (points.back().when);
assert (earliest <= latest); assert (earliest <= latest);
@ -742,20 +742,12 @@ ControlList::editor_add_ordered (OrderedPoints const & points, bool with_guard)
(void) erase_range_internal (earliest, latest, _events); (void) erase_range_internal (earliest, latest, _events);
if (with_guard) { if (with_guard) {
ControlEvent cp (earliest, 0.0); unlocked_invalidate_insert_iterator ();
double v = unlocked_eval (earliest); add_guard_point (earliest, -GUARD_POINT_DELTA (*this));
iterator s = lower_bound (_events.begin (), _events.end (), &cp, time_comparator);
if (s != _events.end ()) {
_events.insert (s, new ControlEvent (earliest, v));
}
} }
if (with_guard && !distance.is_zero()) { if (with_guard && !distance.is_zero()) {
ControlEvent cp (latest, 0.0); unlocked_invalidate_insert_iterator ();
double v = unlocked_eval (latest); add_guard_point (latest, GUARD_POINT_DELTA (*this));
iterator s = lower_bound (_events.begin (), _events.end (), &cp, time_comparator);
if (s != _events.end ()) {
_events.insert (s, new ControlEvent (latest, v));
}
} }
/* Get the iterator where we should start insertion */ /* Get the iterator where we should start insertion */