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Revert "NO-OP: remove cruft"

This reverts commit 5facfc113d.
This commit is contained in:
Paul Davis 2015-12-03 08:27:47 -05:00
parent 43e5d639cc
commit cd339a1033

View File

@ -1311,6 +1311,7 @@ public:
_store->signal_row_changed().connect (sigc::mem_fun (*this, &ControlSurfacesOptions::view_changed)); _store->signal_row_changed().connect (sigc::mem_fun (*this, &ControlSurfacesOptions::view_changed));
_view.signal_button_release_event().connect_notify (sigc::mem_fun(*this, &ControlSurfacesOptions::edit_clicked)); _view.signal_button_release_event().connect_notify (sigc::mem_fun(*this, &ControlSurfacesOptions::edit_clicked));
_view.get_selection()->signal_changed().connect (sigc::mem_fun (*this, &ControlSurfacesOptions::selection_changed));
} }
void parameter_changed (std::string const &) void parameter_changed (std::string const &)
@ -1354,6 +1355,10 @@ private:
} }
} }
void selection_changed ()
{
}
void view_changed (TreeModel::Path const &, TreeModel::iterator const & i) void view_changed (TreeModel::Path const &, TreeModel::iterator const & i)
{ {
TreeModel::Row r = *i; TreeModel::Row r = *i;
@ -1367,6 +1372,46 @@ private:
return; return;
} }
#if 0
/* XXX when we move to putting all editors into a notebook,
this test will have to be more subtle.
*/
bool const was_editing = (cpi && cpi->protocol && (cpi->protocol->get_gui() != 0));
bool const is_editing = r[_model.edit];
if (was_editing != is_editing) {
if (!was_editing) {
if (!r[_model.enabled]) {
return;
}
cpi = r[_model.protocol_info];
if (!cpi || !cpi->protocol || !cpi->protocol->has_editor ()) {
return;
}
Box* box = (Box*) cpi->protocol->get_gui ();
if (!box) {
return;
}
if (box->get_parent()) {
static_cast<ArdourWindow*>(box->get_parent())->present();
return;
}
WindowTitle title (Glib::get_application_name());
title += r[_model.name];
title += _("Configuration");
/* once created, the window is managed by the surface itself (as ->get_parent())
* Surface's tear_down_gui() is called on session close, when de-activating
* or re-initializing a surface.
* tear_down_gui() hides an deletes the Window if it exists.
*/
ArdourWindow* win = new ArdourWindow (_parent, title.get_string());
win->add (*box);
box->show ();
win->present ();
} else {
}
}
#endif
bool const was_enabled = (cpi->protocol != 0); bool const was_enabled = (cpi->protocol != 0);
bool const is_enabled = r[_model.enabled]; bool const is_enabled = r[_model.enabled];