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more tweaks for varifill model, and avoid filling playback buffers during session loading

Conflicts:
	libs/ardour/diskstream.cc
	libs/ardour/session.cc
	libs/ardour/session_state.cc

Conflicts:
	libs/ardour/session.cc
This commit is contained in:
Paul Davis 2015-01-29 18:59:40 -05:00
parent 1caf54ee7f
commit ca09a4a355
4 changed files with 79 additions and 43 deletions

View File

@ -50,6 +50,7 @@
#include "ardour/region_factory.h" #include "ardour/region_factory.h"
#include "ardour/session.h" #include "ardour/session.h"
#include "ardour/session_playlists.h" #include "ardour/session_playlists.h"
#include "ardour/sndfile_helpers.h"
#include "ardour/source_factory.h" #include "ardour/source_factory.h"
#include "ardour/track.h" #include "ardour/track.h"
#include "ardour/types.h" #include "ardour/types.h"
@ -1079,8 +1080,7 @@ AudioDiskstream::_do_refill_with_alloc (bool partial_fill)
Sample* mix_buf = new Sample[1048576]; Sample* mix_buf = new Sample[1048576];
float* gain_buf = new float[1048576]; float* gain_buf = new float[1048576];
int ret = _do_refill (mix_buf, gain_buf, (partial_fill ? int ret = _do_refill (mix_buf, gain_buf, (partial_fill ? disk_read_chunk_frames : 0));
(_session.butler()->audio_diskstream_playback_buffer_size() / 4.0) : 0));
delete [] mix_buf; delete [] mix_buf;
delete [] gain_buf; delete [] gain_buf;
@ -1111,6 +1111,14 @@ AudioDiskstream::_do_refill (Sample* mixdown_buffer, float* gain_buffer, framecn
boost::shared_ptr<ChannelList> c = channels.reader(); boost::shared_ptr<ChannelList> c = channels.reader();
framecnt_t ts; framecnt_t ts;
/* do not read from disk while session is marked as Loading, to avoid
useless redundant I/O.
*/
if (_session.state_of_the_state() & Session::Loading) {
return 0;
}
if (c->empty()) { if (c->empty()) {
return 0; return 0;
} }
@ -1130,12 +1138,17 @@ AudioDiskstream::_do_refill (Sample* mixdown_buffer, float* gain_buffer, framecn
return 0; return 0;
} }
if (fill_level && (fill_level < total_space)) { if (fill_level) {
cerr << name() << " adjust total space of " << total_space << " to leave " << fill_level << " to still refill\n"; if (fill_level < total_space) {
if (fill_level < 0) { cerr << name() << " adjust total space of " << total_space << " to leave " << fill_level << " to still refill\n";
PBD::stacktrace (cerr, 20); if (fill_level < 0) {
PBD::stacktrace (cerr, 20);
}
total_space -= fill_level;
} else {
/* we can't do anything with it */
fill_level = 0;
} }
total_space -= fill_level;
} }
/* if we're running close to normal speed and there isn't enough /* if we're running close to normal speed and there isn't enough
@ -1228,33 +1241,29 @@ AudioDiskstream::_do_refill (Sample* mixdown_buffer, float* gain_buffer, framecn
framepos_t file_frame_tmp = 0; framepos_t file_frame_tmp = 0;
/* this needs to be 32 bit for the power-of-two hack below to work. /* total_space is in samples. We want to optimize read sizes in various sizes using bytes */
Clever, but poses ugly casting problems since the value is
semantically a framecnt_t. const size_t bits_per_sample = sndfile_data_width (_session.config.get_native_file_data_format());
size_t total_bytes = total_space * bits_per_sample / 8;
/* chunk size range is 256kB to 4MB. Bigger is faster in terms of MB/sec, but bigger chunk size always takes longer
*/ */
size_t byte_size_for_read = max ((size_t) (256 * 1024), min ((size_t) (4 * 1048576), total_bytes));
uint32_t chunk_size_for_read = (uint32_t) max ((framecnt_t) 65536, min ((framecnt_t) 1048576, total_space)); /* find nearest (lower) multiple of 16384 */
/* if not already a power of 2, go to next lower power of 2 */ byte_size_for_read = (byte_size_for_read / 16384) * 16384;
if ((chunk_size_for_read & (chunk_size_for_read - 1)) != 0) { /* now back to samples */
/* move to the next largest power of two. Hack from stanford bithacks page. */ framecnt_t samples_to_read = byte_size_for_read / (bits_per_sample / 8);
chunk_size_for_read--; //cerr << name() << " will read " << byte_size_for_read << " out of total bytes " << total_bytes << " in buffer of "
chunk_size_for_read |= chunk_size_for_read >> 1; // << c->front()->playback_buf->bufsize() * bits_per_sample / 8 << " bps = " << bits_per_sample << endl;
chunk_size_for_read |= chunk_size_for_read >> 2; cerr << name () << " read samples = " << samples_to_read << " out of total space " << total_space << " in buffer of " << c->front()->playback_buf->bufsize() << " samples\n";
chunk_size_for_read |= chunk_size_for_read >> 4;
chunk_size_for_read |= chunk_size_for_read >> 8;
chunk_size_for_read |= chunk_size_for_read >> 16;
chunk_size_for_read++;
/* go back to previous power */
chunk_size_for_read >>= 1;
}
cerr << name() << " will read " << chunk_size_for_read << " out of total space " << total_space << " in buffer of " << c->front()->playback_buf->bufsize() << endl; uint64_t before = g_get_monotonic_time ();
uint64_t elapsed;
for (chan_n = 0, i = c->begin(); i != c->end(); ++i, ++chan_n) { for (chan_n = 0, i = c->begin(); i != c->end(); ++i, ++chan_n) {
@ -1265,7 +1274,7 @@ AudioDiskstream::_do_refill (Sample* mixdown_buffer, float* gain_buffer, framecn
chan->playback_buf->get_write_vector (&vector); chan->playback_buf->get_write_vector (&vector);
if ((framecnt_t) vector.len[0] > chunk_size_for_read) { if ((framecnt_t) vector.len[0] > samples_to_read) {
/* we're not going to fill the first chunk, so certainly do not bother with the /* we're not going to fill the first chunk, so certainly do not bother with the
other part. it won't be connected with the part we do fill, as in: other part. it won't be connected with the part we do fill, as in:
@ -1297,7 +1306,7 @@ AudioDiskstream::_do_refill (Sample* mixdown_buffer, float* gain_buffer, framecn
len2 = vector.len[1]; len2 = vector.len[1];
to_read = min (ts, len1); to_read = min (ts, len1);
to_read = min (to_read, (framecnt_t) chunk_size_for_read); to_read = min (to_read, (framecnt_t) samples_to_read);
assert (to_read >= 0); assert (to_read >= 0);
@ -1317,7 +1326,7 @@ AudioDiskstream::_do_refill (Sample* mixdown_buffer, float* gain_buffer, framecn
if (to_read) { if (to_read) {
/* we read all of vector.len[0], but it wasn't the /* we read all of vector.len[0], but it wasn't the
entire chunk_size_for_read of data, so read some or entire samples_to_read of data, so read some or
all of vector.len[1] as well. all of vector.len[1] as well.
*/ */
@ -1335,10 +1344,15 @@ AudioDiskstream::_do_refill (Sample* mixdown_buffer, float* gain_buffer, framecn
} }
elapsed = g_get_monotonic_time () - before;
cerr << "\tbandwidth = " << (byte_size_for_read / 1048576.0) / (elapsed/1000000.0) << "MB/sec\n";
file_frame = file_frame_tmp; file_frame = file_frame_tmp;
assert (file_frame >= 0); assert (file_frame >= 0);
ret = ((total_space - chunk_size_for_read) > disk_read_chunk_frames); ret = ((total_space - samples_to_read) > disk_read_chunk_frames);
c->front()->playback_buf->get_write_vector (&vector);
out: out:
return ret; return ret;

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@ -430,6 +430,7 @@ Session::Session (AudioEngine &eng,
_is_new = false; _is_new = false;
session_loaded (); session_loaded ();
BootMessage (_("Session loading complete")); BootMessage (_("Session loading complete"));
} }

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@ -343,16 +343,36 @@ Session::post_engine_init ()
Port::set_connecting_blocked (false); Port::set_connecting_blocked (false);
DirtyChanged (); /* EMIT SIGNAL */ DirtyChanged (); /* EMIT SIGNAL */
}
if (_is_new) { void
save_state (""); Session::session_loaded ()
} else if (state_was_pending) { {
save_state (""); SessionLoaded();
remove_pending_capture_state ();
state_was_pending = false; _state_of_the_state = Clean;
}
DirtyChanged (); /* EMIT SIGNAL */
if (_is_new) {
save_state ("");
} else if (state_was_pending) {
save_state ("");
remove_pending_capture_state ();
state_was_pending = false;
}
return 0; /* Now, finally, we can fill the playback buffers */
BootMessage (_("Filling playback buffers"));
boost::shared_ptr<RouteList> rl = routes.reader();
for (RouteList::iterator r = rl->begin(); r != rl->end(); ++r) {
boost::shared_ptr<Track> trk = boost::dynamic_pointer_cast<Track> (*r);
if (trk && !trk->hidden()) {
trk->seek (_transport_frame, true);
}
}
} }
void void

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@ -314,12 +314,13 @@ Session::butler_transport_work ()
bool finished; bool finished;
PostTransportWork ptw; PostTransportWork ptw;
boost::shared_ptr<RouteList> r = routes.reader (); boost::shared_ptr<RouteList> r = routes.reader ();
uint64_t before;
int on_entry = g_atomic_int_get (&_butler->should_do_transport_work); int on_entry = g_atomic_int_get (&_butler->should_do_transport_work);
finished = true; finished = true;
ptw = post_transport_work(); ptw = post_transport_work();
DEBUG_TRACE (DEBUG::Transport, string_compose ("Butler transport work, todo = %1 at %2\n", enum_2_string (ptw), g_get_monotonic_time())); DEBUG_TRACE (DEBUG::Transport, string_compose ("Butler transport work, todo = %1 at %2\n", enum_2_string (ptw), (before = g_get_monotonic_time())));
if (ptw & PostTransportAdjustPlaybackBuffering) { if (ptw & PostTransportAdjustPlaybackBuffering) {
for (RouteList::iterator i = r->begin(); i != r->end(); ++i) { for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
@ -410,7 +411,7 @@ Session::butler_transport_work ()
g_atomic_int_dec_and_test (&_butler->should_do_transport_work); g_atomic_int_dec_and_test (&_butler->should_do_transport_work);
DEBUG_TRACE (DEBUG::Transport, string_compose (X_("Butler transport work all done at %1\n"), g_get_monotonic_time())); DEBUG_TRACE (DEBUG::Transport, string_compose (X_("Butler transport work all done after %1 usecs\n"), g_get_monotonic_time() - before));
DEBUG_TRACE (DEBUG::Transport, X_(string_compose ("Frame %1\n", _transport_frame))); DEBUG_TRACE (DEBUG::Transport, X_(string_compose ("Frame %1\n", _transport_frame)));
} }