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more tweaks for varifill model, and avoid filling playback buffers during session loading

Conflicts:
	libs/ardour/diskstream.cc
	libs/ardour/session.cc
	libs/ardour/session_state.cc

Conflicts:
	libs/ardour/session.cc
This commit is contained in:
Paul Davis 2015-01-29 18:59:40 -05:00
parent 1caf54ee7f
commit ca09a4a355
4 changed files with 79 additions and 43 deletions

View File

@ -50,6 +50,7 @@
#include "ardour/region_factory.h"
#include "ardour/session.h"
#include "ardour/session_playlists.h"
#include "ardour/sndfile_helpers.h"
#include "ardour/source_factory.h"
#include "ardour/track.h"
#include "ardour/types.h"
@ -1079,8 +1080,7 @@ AudioDiskstream::_do_refill_with_alloc (bool partial_fill)
Sample* mix_buf = new Sample[1048576];
float* gain_buf = new float[1048576];
int ret = _do_refill (mix_buf, gain_buf, (partial_fill ?
(_session.butler()->audio_diskstream_playback_buffer_size() / 4.0) : 0));
int ret = _do_refill (mix_buf, gain_buf, (partial_fill ? disk_read_chunk_frames : 0));
delete [] mix_buf;
delete [] gain_buf;
@ -1111,6 +1111,14 @@ AudioDiskstream::_do_refill (Sample* mixdown_buffer, float* gain_buffer, framecn
boost::shared_ptr<ChannelList> c = channels.reader();
framecnt_t ts;
/* do not read from disk while session is marked as Loading, to avoid
useless redundant I/O.
*/
if (_session.state_of_the_state() & Session::Loading) {
return 0;
}
if (c->empty()) {
return 0;
}
@ -1130,12 +1138,17 @@ AudioDiskstream::_do_refill (Sample* mixdown_buffer, float* gain_buffer, framecn
return 0;
}
if (fill_level && (fill_level < total_space)) {
cerr << name() << " adjust total space of " << total_space << " to leave " << fill_level << " to still refill\n";
if (fill_level < 0) {
PBD::stacktrace (cerr, 20);
if (fill_level) {
if (fill_level < total_space) {
cerr << name() << " adjust total space of " << total_space << " to leave " << fill_level << " to still refill\n";
if (fill_level < 0) {
PBD::stacktrace (cerr, 20);
}
total_space -= fill_level;
} else {
/* we can't do anything with it */
fill_level = 0;
}
total_space -= fill_level;
}
/* if we're running close to normal speed and there isn't enough
@ -1228,33 +1241,29 @@ AudioDiskstream::_do_refill (Sample* mixdown_buffer, float* gain_buffer, framecn
framepos_t file_frame_tmp = 0;
/* this needs to be 32 bit for the power-of-two hack below to work.
Clever, but poses ugly casting problems since the value is
semantically a framecnt_t.
/* total_space is in samples. We want to optimize read sizes in various sizes using bytes */
const size_t bits_per_sample = sndfile_data_width (_session.config.get_native_file_data_format());
size_t total_bytes = total_space * bits_per_sample / 8;
/* chunk size range is 256kB to 4MB. Bigger is faster in terms of MB/sec, but bigger chunk size always takes longer
*/
size_t byte_size_for_read = max ((size_t) (256 * 1024), min ((size_t) (4 * 1048576), total_bytes));
uint32_t chunk_size_for_read = (uint32_t) max ((framecnt_t) 65536, min ((framecnt_t) 1048576, total_space));
/* find nearest (lower) multiple of 16384 */
/* if not already a power of 2, go to next lower power of 2 */
byte_size_for_read = (byte_size_for_read / 16384) * 16384;
if ((chunk_size_for_read & (chunk_size_for_read - 1)) != 0) {
/* now back to samples */
/* move to the next largest power of two. Hack from stanford bithacks page. */
chunk_size_for_read--;
chunk_size_for_read |= chunk_size_for_read >> 1;
chunk_size_for_read |= chunk_size_for_read >> 2;
chunk_size_for_read |= chunk_size_for_read >> 4;
chunk_size_for_read |= chunk_size_for_read >> 8;
chunk_size_for_read |= chunk_size_for_read >> 16;
chunk_size_for_read++;
/* go back to previous power */
chunk_size_for_read >>= 1;
}
framecnt_t samples_to_read = byte_size_for_read / (bits_per_sample / 8);
//cerr << name() << " will read " << byte_size_for_read << " out of total bytes " << total_bytes << " in buffer of "
// << c->front()->playback_buf->bufsize() * bits_per_sample / 8 << " bps = " << bits_per_sample << endl;
cerr << name () << " read samples = " << samples_to_read << " out of total space " << total_space << " in buffer of " << c->front()->playback_buf->bufsize() << " samples\n";
cerr << name() << " will read " << chunk_size_for_read << " out of total space " << total_space << " in buffer of " << c->front()->playback_buf->bufsize() << endl;
uint64_t before = g_get_monotonic_time ();
uint64_t elapsed;
for (chan_n = 0, i = c->begin(); i != c->end(); ++i, ++chan_n) {
@ -1265,7 +1274,7 @@ AudioDiskstream::_do_refill (Sample* mixdown_buffer, float* gain_buffer, framecn
chan->playback_buf->get_write_vector (&vector);
if ((framecnt_t) vector.len[0] > chunk_size_for_read) {
if ((framecnt_t) vector.len[0] > samples_to_read) {
/* we're not going to fill the first chunk, so certainly do not bother with the
other part. it won't be connected with the part we do fill, as in:
@ -1297,7 +1306,7 @@ AudioDiskstream::_do_refill (Sample* mixdown_buffer, float* gain_buffer, framecn
len2 = vector.len[1];
to_read = min (ts, len1);
to_read = min (to_read, (framecnt_t) chunk_size_for_read);
to_read = min (to_read, (framecnt_t) samples_to_read);
assert (to_read >= 0);
@ -1317,7 +1326,7 @@ AudioDiskstream::_do_refill (Sample* mixdown_buffer, float* gain_buffer, framecn
if (to_read) {
/* we read all of vector.len[0], but it wasn't the
entire chunk_size_for_read of data, so read some or
entire samples_to_read of data, so read some or
all of vector.len[1] as well.
*/
@ -1335,10 +1344,15 @@ AudioDiskstream::_do_refill (Sample* mixdown_buffer, float* gain_buffer, framecn
}
elapsed = g_get_monotonic_time () - before;
cerr << "\tbandwidth = " << (byte_size_for_read / 1048576.0) / (elapsed/1000000.0) << "MB/sec\n";
file_frame = file_frame_tmp;
assert (file_frame >= 0);
ret = ((total_space - chunk_size_for_read) > disk_read_chunk_frames);
ret = ((total_space - samples_to_read) > disk_read_chunk_frames);
c->front()->playback_buf->get_write_vector (&vector);
out:
return ret;

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@ -430,6 +430,7 @@ Session::Session (AudioEngine &eng,
_is_new = false;
session_loaded ();
BootMessage (_("Session loading complete"));
}

View File

@ -343,16 +343,36 @@ Session::post_engine_init ()
Port::set_connecting_blocked (false);
DirtyChanged (); /* EMIT SIGNAL */
}
if (_is_new) {
save_state ("");
} else if (state_was_pending) {
save_state ("");
remove_pending_capture_state ();
state_was_pending = false;
}
void
Session::session_loaded ()
{
SessionLoaded();
_state_of_the_state = Clean;
DirtyChanged (); /* EMIT SIGNAL */
if (_is_new) {
save_state ("");
} else if (state_was_pending) {
save_state ("");
remove_pending_capture_state ();
state_was_pending = false;
}
return 0;
/* Now, finally, we can fill the playback buffers */
BootMessage (_("Filling playback buffers"));
boost::shared_ptr<RouteList> rl = routes.reader();
for (RouteList::iterator r = rl->begin(); r != rl->end(); ++r) {
boost::shared_ptr<Track> trk = boost::dynamic_pointer_cast<Track> (*r);
if (trk && !trk->hidden()) {
trk->seek (_transport_frame, true);
}
}
}
void

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@ -314,12 +314,13 @@ Session::butler_transport_work ()
bool finished;
PostTransportWork ptw;
boost::shared_ptr<RouteList> r = routes.reader ();
uint64_t before;
int on_entry = g_atomic_int_get (&_butler->should_do_transport_work);
finished = true;
ptw = post_transport_work();
DEBUG_TRACE (DEBUG::Transport, string_compose ("Butler transport work, todo = %1 at %2\n", enum_2_string (ptw), g_get_monotonic_time()));
DEBUG_TRACE (DEBUG::Transport, string_compose ("Butler transport work, todo = %1 at %2\n", enum_2_string (ptw), (before = g_get_monotonic_time())));
if (ptw & PostTransportAdjustPlaybackBuffering) {
for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
@ -410,7 +411,7 @@ Session::butler_transport_work ()
g_atomic_int_dec_and_test (&_butler->should_do_transport_work);
DEBUG_TRACE (DEBUG::Transport, string_compose (X_("Butler transport work all done at %1\n"), g_get_monotonic_time()));
DEBUG_TRACE (DEBUG::Transport, string_compose (X_("Butler transport work all done after %1 usecs\n"), g_get_monotonic_time() - before));
DEBUG_TRACE (DEBUG::Transport, X_(string_compose ("Frame %1\n", _transport_frame)));
}