raising/lowering canvas items should trigger a redraw
This commit is contained in:
parent
33b2dccacc
commit
c9c4a5c29d
@ -892,7 +892,9 @@ Item::raise_child_to_top (Item* i)
|
||||
|
||||
_items.remove (i);
|
||||
_items.push_back (i);
|
||||
|
||||
invalidate_lut ();
|
||||
redraw ();
|
||||
}
|
||||
|
||||
void
|
||||
@ -911,6 +913,7 @@ Item::raise_child (Item* i, int levels)
|
||||
|
||||
_items.insert (j, i);
|
||||
invalidate_lut ();
|
||||
redraw ();
|
||||
}
|
||||
|
||||
void
|
||||
@ -924,6 +927,7 @@ Item::lower_child_to_bottom (Item* i)
|
||||
_items.remove (i);
|
||||
_items.push_front (i);
|
||||
invalidate_lut ();
|
||||
redraw ();
|
||||
}
|
||||
|
||||
void
|
||||
|
Loading…
Reference in New Issue
Block a user