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raising/lowering canvas items should trigger a redraw

This commit is contained in:
Paul Davis 2014-11-06 10:53:48 -05:00
parent 33b2dccacc
commit c9c4a5c29d

View File

@ -892,7 +892,9 @@ Item::raise_child_to_top (Item* i)
_items.remove (i); _items.remove (i);
_items.push_back (i); _items.push_back (i);
invalidate_lut (); invalidate_lut ();
redraw ();
} }
void void
@ -911,6 +913,7 @@ Item::raise_child (Item* i, int levels)
_items.insert (j, i); _items.insert (j, i);
invalidate_lut (); invalidate_lut ();
redraw ();
} }
void void
@ -924,6 +927,7 @@ Item::lower_child_to_bottom (Item* i)
_items.remove (i); _items.remove (i);
_items.push_front (i); _items.push_front (i);
invalidate_lut (); invalidate_lut ();
redraw ();
} }
void void