Fix potential malloc(0) issue
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@ -80,8 +80,10 @@ AlsaAudioSlave::AlsaAudioSlave (
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_play_buff = (float*) malloc (sizeof(float) * _pcmi.nplay () * _samples_per_period);
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}
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if (_pcmi.nplay () > 0 || _pcmi.ncapt () > 0) {
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_src_buff = (float*) malloc (sizeof(float) * std::max (_pcmi.nplay (), _pcmi.ncapt ()));
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}
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}
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AlsaAudioSlave::~AlsaAudioSlave ()
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{
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