triggers: implement grid banking in BasicUI so it can be shared (?)
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0851d230cd
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@ -45,6 +45,8 @@ PBD::Signal2<void,std::string,std::string> BasicUI::AccessAction;
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BasicUI::BasicUI (Session& s)
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: session (&s),
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_tbank_route_width (8),
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_tbank_row_height (8),
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_tbank_start_route (0),
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_tbank_start_row (0)
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{
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@ -444,18 +446,31 @@ BasicUI::trigger_cue_row (int cue_idx)
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}
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void
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BasicUI::tbank_step_route (int step_size)
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BasicUI::tbank_set_size (int width, int height)
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{
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_tbank_route_width = width;
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_tbank_row_height = height;
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}
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void
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BasicUI::tbank_step_routes (int step_size)
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{
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_tbank_start_route += step_size;
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if (_tbank_start_route + _tbank_route_width > session->num_triggerboxes() ) {
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_tbank_start_route=session->num_triggerboxes() - _tbank_route_width;
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}
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if (_tbank_start_route < 0) {
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_tbank_start_route=0;
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}
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}
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void
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BasicUI::tbank_step_row (int step_size)
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BasicUI::tbank_step_rows (int step_size)
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{
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_tbank_start_row += step_size;
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if (_tbank_start_row + _tbank_row_height > TriggerBox::default_triggers_per_box ) {
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_tbank_start_row=TriggerBox::default_triggers_per_box - _tbank_row_height;
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}
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if (_tbank_start_row < 0) {
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_tbank_start_row=0;
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}
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@ -851,6 +866,8 @@ BasicUI::trigger_display_at (int x, int y)
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disp.state = -1;
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} else if (tp == current) {
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disp.state = 1;
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} else {
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disp.state = 0;
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}
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}
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}
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@ -174,13 +174,14 @@ class LIBCONTROLCP_API BasicUI {
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request trigger-tracks-only to be displayed on the surface
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bank the faders using the offset reported here
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*/
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void tbank_step_route (int step_size);
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void tbank_step_row (int step_size);
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void tbank_set_size (int route_width, int row_height);
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void tbank_step_routes (int step_size);
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void tbank_step_rows (int step_size);
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float trigger_progress_at (int x); /* 0..1 or -1 for not playing; */
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struct TriggerDisplay {
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int state;
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TriggerDisplay () {
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state = 0; /* -1=empty; 0=stopped; 1=playing */ /*potentially extend to include */
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state = -1; /* -1=empty; 0=stopped; 1=playing */ /*potentially extend to include */
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//potentially name, color, launch style, follow action(s) etc
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}
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};
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@ -195,6 +196,7 @@ class LIBCONTROLCP_API BasicUI {
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BasicUI ();
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ARDOUR::Session* session;
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int _tbank_route_width, _tbank_row_height;
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int _tbank_start_route, _tbank_start_row;
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};
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