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Midi regions recalculate their length in frames when moved/copied.

- should fix 6793
This commit is contained in:
nick_m 2016-06-06 03:54:23 +10:00
parent 86607097d6
commit bd551e97ea

View File

@ -192,6 +192,10 @@ void
MidiRegion::set_length_internal (framecnt_t len)
{
Region::set_length_internal (len);
/* XX this seems wrong. we asked to set the length in
frames without requesting a new beat.
may cause beat drift due to frame rounding.
*/
update_length_beats ();
}
@ -223,16 +227,13 @@ void
MidiRegion::set_position_internal (framepos_t pos, bool allow_bbt_recompute)
{
Region::set_position_internal (pos, allow_bbt_recompute);
/* zero length regions don't exist - so if _length_beats is zero, this object
is under construction.
/* leave _length_beats alone, and change _length to reflect the state of things
at the new position (tempo map may dictate a different number of frames
*/
if (_length_beats.val() == Evoral::Beats()) {
/* leave _length_beats alone, and change _length to reflect the state of things
at the new position (tempo map may dictate a different number of frames
*/
BeatsFramesConverter converter (_session.tempo_map(), _position);
Region::set_length_internal (converter.to (_length_beats));
}
BeatsFramesConverter converter (_session.tempo_map(), _position);
Region::set_length_internal (converter.to (_length_beats));
send_change (Properties::length);
}
framecnt_t