Add test for a transparent region on top of (and enclosing) another.
git-svn-id: svn://localhost/ardour2/branches/3.0@12409 d708f5d6-7413-0410-9779-e7cbd77b26cf
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@ -208,3 +208,74 @@ PlaylistReadTest::check_staircase (Sample* b, int offset, int N)
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CPPUNIT_ASSERT_EQUAL (j, int (b[i]));
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}
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}
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/* Check the case where we have
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* |----------- Region A (transparent) ------------------|
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* |---- Region B (opaque) --|
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*
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* The result should be a mix of the two during region B's time.
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*/
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void
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PlaylistReadTest::enclosedTransparentReadTest ()
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{
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boost::shared_ptr<AudioRegion> ar0 = boost::dynamic_pointer_cast<AudioRegion> (_region[0]);
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ar0->set_name ("ar0");
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_apl->add_region (ar0, 256);
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/* These calls will result in a 64-sample fade */
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ar0->set_fade_in_length (0);
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ar0->set_fade_out_length (0);
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ar0->set_length (256);
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boost::shared_ptr<AudioRegion> ar1 = boost::dynamic_pointer_cast<AudioRegion> (_region[1]);
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ar1->set_name ("ar1");
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_apl->add_region (ar1, 0);
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/* These calls will result in a 64-sample fade */
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ar1->set_fade_in_length (0);
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ar1->set_fade_out_length (0);
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ar1->set_length (1024);
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ar1->set_opaque (false);
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_apl->read (_buf, _mbuf, _gbuf, 0, 1024, 0);
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/* First 64 samples should just be ar1, faded in */
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for (int i = 0; i < 64; ++i) {
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CPPUNIT_ASSERT_DOUBLES_EQUAL (float (i * float (i / 63.0)), _buf[i], 1e-16);
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}
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/* Then some of ar1 with no fade */
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for (int i = 64; i < 256; ++i) {
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CPPUNIT_ASSERT_DOUBLES_EQUAL (i, _buf[i], 1e-16);
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}
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/* Then ar1 + ar0 (faded in) for 64 samples */
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for (int i = 256; i < (256 + 64); ++i) {
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CPPUNIT_ASSERT_DOUBLES_EQUAL (i + float ((i - 256) * float ((i - 256) / 63.0)), _buf[i], 1e-16);
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}
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/* Then ar1 + ar0 for 128 samples */
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for (int i = (256 + 64); i < (256 + 64 + 128); ++i) {
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CPPUNIT_ASSERT_DOUBLES_EQUAL (i + i - (256 + 64) + 64, _buf[i], 1e-16);
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}
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/* Then ar1 + ar0 (faded out) for 64 samples */
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for (int i = (256 + 64 + 128); i < 512; ++i) {
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float const ar0_without_fade = i - 256;
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/* See above regarding VERY_SMALL_SIGNAL SNAFU */
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float const fade = (((double) 1 - 0.0000001) / 63) * (511 - i) + 0.0000001;
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CPPUNIT_ASSERT_DOUBLES_EQUAL (i + float (ar0_without_fade * fade), _buf[i], 1e-16);
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}
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/* Then just ar1 for a while */
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for (int i = 512; i < (1024 - 64); ++i) {
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CPPUNIT_ASSERT_DOUBLES_EQUAL (i, _buf[i], 1e-16);
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}
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/* And finally ar1's fade out */
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for (int i = (1024 - 64); i < 1024; ++i) {
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/* See above regarding VERY_SMALL_SIGNAL SNAFU */
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float const fade = (((double) 1 - 0.0000001) / 63) * (1023 - i) + 0.0000001;
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CPPUNIT_ASSERT_DOUBLES_EQUAL (i * fade, _buf[i], 1e-16);
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}
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}
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@ -7,6 +7,7 @@ class PlaylistReadTest : public TestNeedingPlaylistAndRegions
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CPPUNIT_TEST (singleReadTest);
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CPPUNIT_TEST (overlappingReadTest);
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CPPUNIT_TEST (transparentReadTest);
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CPPUNIT_TEST (enclosedTransparentReadTest);
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CPPUNIT_TEST (miscReadTest);
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CPPUNIT_TEST_SUITE_END ();
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@ -17,6 +18,7 @@ public:
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void singleReadTest ();
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void overlappingReadTest ();
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void transparentReadTest ();
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void enclosedTransparentReadTest ();
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void miscReadTest ();
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private:
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