fix totally incorrect use of GdkCursor; use standard cursors in canvas piano roll header
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@ -37,6 +37,7 @@
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#include "gui_thread.h"
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#include "gui_thread.h"
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#include "midi_view.h"
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#include "midi_view.h"
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#include "midi_view_background.h"
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#include "midi_view_background.h"
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#include "mouse_cursors.h"
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#include "prh.h"
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#include "prh.h"
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#include "editing_context.h"
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#include "editing_context.h"
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#include "ui_config.h"
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#include "ui_config.h"
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@ -630,21 +631,19 @@ PianoRollHeader::motion_handler (GdkEventMotion* ev)
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if (!_scroomer_drag && ev->x < _scroomer_size){
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if (!_scroomer_drag && ev->x < _scroomer_size){
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Gdk::Cursor m_Cursor;
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double scroomer_top = max (1.0, (1.0 - ((_adj.get_value()+_adj.get_page_size()) / 127.0)) * get().height());
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double scroomer_top = max (1.0, (1.0 - ((_adj.get_value()+_adj.get_page_size()) / 127.0)) * get().height());
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double scroomer_bottom = (1.0 - (_adj.get_value () / 127.0)) * get().height();
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double scroomer_bottom = (1.0 - (_adj.get_value () / 127.0)) * get().height();
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double edge = 5. * UIConfiguration::instance().get_ui_scale();
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if (evd.y > scroomer_top - 5 && evd.y < scroomer_top + 5){
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if (evd.y > scroomer_top - 5 && evd.y < scroomer_top + edge){
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m_Cursor = Gdk::Cursor (Gdk::TOP_SIDE);
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_view->editing_context().push_canvas_cursor (_view->editing_context().cursors()->resize_top);
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_view->editing_context().push_canvas_cursor (&m_Cursor);
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_scroomer_state = TOP;
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_scroomer_state = TOP;
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} else if (evd.y > scroomer_bottom - 5 && evd.y < scroomer_bottom + 5){
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} else if (evd.y > scroomer_bottom - edge && evd.y < scroomer_bottom + edge){
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m_Cursor = Gdk::Cursor (Gdk::BOTTOM_SIDE);
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_view->editing_context().push_canvas_cursor (_view->editing_context().cursors()->resize_bottom);
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_view->editing_context().push_canvas_cursor (&m_Cursor);
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_scroomer_state = BOTTOM;
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_scroomer_state = BOTTOM;
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} else {
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} else {
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_view->editing_context().push_canvas_cursor (_view->editing_context().cursors()->grabber);
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_scroomer_state = MOVE;
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_scroomer_state = MOVE;
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_view->editing_context().pop_canvas_cursor ();
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}
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}
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}
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}
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