NOOP - LTC generator: bit-alignment add comments and made permanent
git-svn-id: svn://localhost/ardour2/branches/3.0@13388 d708f5d6-7413-0410-9779-e7cbd77b26cf
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@ -479,24 +479,26 @@ Session::ltc_tx_send_time_code_for_cycle (framepos_t start_frame, framepos_t end
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DEBUG_TRACE (DEBUG::LTC, string_compose("LTC TX5 restart @ %1 + %2 - %3 | byte %4\n",
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ltc_enc_pos, ltc_enc_cnt, cyc_off, ltc_enc_byte));
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}
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#if 1 /* experimental sample bit alignment */
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else if (ltc_speed != 0 && (fptcf / ltc_speed / 80) > 3 ) {
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/* We may get away without a DLL if speed-changes are uniform enough and
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* no oscillation takes place, the linear approx here should reduce the
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* jitter sufficiently when generating LTC from another LTC source or
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* JACK-transport or ardour internal clock.
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*
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* Note that the granularity of the LTC encoder speed is 1 byte =
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/* reduce (low freq) jitter.
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* The granularity of the LTC encoder speed is 1 byte =
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* (frames-per-timecode-frame / 10) audio-samples.
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* Thus, tiny speed changes [as produced by the slave]
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* may not have any effect in the cycle when they occur,
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* but they will add up over time.
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*
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* Thus, tiny speed changes won't have any effect and larger ones
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* may lead to oscillations.
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* To be better than that, resampling (or a rewrite of the encoder) is
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* required.
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* This is a linear approx to compensate for this drift
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* and prempt re-sync when the drift builds up.
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*
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* However, for very fast speeds - when 1 LTC bit is
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* <= 3 audio-sample - adjusting speed may lead to
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* invalid frames.
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*
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* To do better than this, resampling (or a rewrite of the
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* encoder) is required.
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*/
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ltc_speed -= ((ltc_enc_pos + ltc_enc_cnt - poff) - cycle_start_frame) / engine().frame_rate();
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}
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#endif
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// (6) encode and output
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