triggerui: use new table attach API
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@ -200,31 +200,31 @@ TriggerUI::TriggerUI (Item* parent, Trigger& t)
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/* Row 0 */
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attach (follow_action_button, 0, 0, 2, 1, PackExpand, PackExpand);
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attach_with_span (follow_action_button, 0, 0, 2, 1, PackExpand, PackExpand);
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/* Row 1 */
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attach (follow_left, 0, 1, 1, 2, PackExpand, PackExpand);
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attach (follow_right, 1, 1, 2, 2, PackExpand, PackExpand);
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attach (follow_left, 0, 1, PackExpand, PackExpand);
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attach (follow_right, 1, 1, PackExpand, PackExpand);
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/* Row 2 */
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attach (launch_text, 0, 2, 1, 3);
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attach (launch_text, 0, 2);
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/* Row 3 */
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attach (launch_style_button, 0, 3, 1, 4, PackExpand, PackExpand);
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attach (legato_button, 1, 3, 2, 4, PackExpand, PackExpand);
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attach (launch_style_button, 0, 3, PackExpand, PackExpand);
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attach (legato_button, 1, 3, PackExpand, PackExpand);
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/* Row 4 */
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attach (quantize_text, 0, 4, 1, 5);
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attach (velocity_label, 1, 4, 2, 5);
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attach (quantize_text, 0, 4);
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attach (velocity_label, 1, 4);
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/* Row 5 */
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attach (quantize_button, 0, 5, 1, 6, PackExpand, PackExpand);
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attach (velocity, 1, 5, 2, 6, PackExpand, PackExpand);
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attach (quantize_button, 0, 5, PackExpand, PackExpand);
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attach (velocity, 1, 5, PackExpand, PackExpand);
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PropertyChange pc;
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