Generally speaking we use Glib::usleep() now in preference to standard ::usleep()
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@ -35,9 +35,12 @@
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#include "osc.h"
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#include "osc_select_observer.h"
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#include <glibmm.h>
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#include "pbd/i18n.h"
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using namespace std;
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using namespace Glib;
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using namespace PBD;
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using namespace ARDOUR;
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using namespace ArdourSurface;
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